Lines Matching refs:fragmentDepthBuffer
49 float* fragmentDepthBuffer; member
1120 …>outputs, triangle.v2->outputs, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, triangle.v… in rasterizePrimitive()
1123 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled) in rasterizePrimitive()
1139 …rasterizer.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets,… in rasterizePrimitive()
1147 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled) in rasterizePrimitive()
1149 …buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx] + depthO… in rasterizePrimitive()
1156 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1158 …buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthCl… in rasterizePrimitive()
1162 … numRasterizedPackets, visibleFace, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.sh… in rasterizePrimitive()
1177 …uts, line.v1->outputs, DE_NULL, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, line.v1->p… in rasterizePrimitive()
1195 …msaaRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPac… in rasterizePrimitive()
1197 …aliasedRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragment… in rasterizePrimitive()
1209 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1211 …buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthCl… in rasterizePrimitive()
1215 …terizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.sh… in rasterizePrimitive()
1243 ….v0->outputs, DE_NULL, DE_NULL, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, point.v0->… in rasterizePrimitive()
1253 …rasterizer1.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets… in rasterizePrimitive()
1256 …float* const depthBufferAppendPointer = (buffers.fragmentDepthBuffer) ? (buffers.fragmentDepthBuff… in rasterizePrimitive()
1274 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1276 …buffers.fragmentDepthBuffer[sampleNdx] = de::clamp(buffers.fragmentDepthBuffer[sampleNdx], depthCl… in rasterizePrimitive()
1280 …terizedPackets, rr::FACETYPE_FRONT, buffers.shaderOutputs, buffers.fragmentDepthBuffer, buffers.sh… in rasterizePrimitive()
1318 buffers.fragmentDepthBuffer = depthBufferPointer; in rasterize()