Lines Matching refs:THREADOPERATIONID_NONE

2023 	THREADOPERATIONID_NONE = 0,  enumerator
2129 , m_lastOperation (THREADOPERATIONID_NONE) in GLES2SharingRandomTest()
4256 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4282 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4314 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4354 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4387 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4432 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4458 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4490 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4534 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4535 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4567 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4568 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4608 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4609 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4663 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f; in addRandomTests()
4689 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4690 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4691 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4783 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4784 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4785 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4900 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4957 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5020 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5097 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5160 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()