Lines Matching refs:reference
375 …ure2D::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
382 …if (reference.getFormat().order == tcu::TextureFormat::DS || reference.getFormat().order == tcu::T… in invokeGLES2()
384 if (reference.getFormat().order == tcu::TextureFormat::S) in invokeGLES2()
388 gl.viewport(0, 0, reference.getWidth(), reference.getHeight()); in invokeGLES2()
440 tcu::Surface refSurface (reference.getWidth(), reference.getHeight()); in invokeGLES2()
441 tcu::Surface screen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
444 tcu::copy(refSurface.getAccess(), reference.getLevel(0)); in invokeGLES2()
452 …uffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
462 …if (reference.getFormat().order != tcu::TextureFormat::DS && reference.getFormat().order != tcu::T… in invokeGLES2()
470 …_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHe… in invokeGLES2()
478 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in invokeGLES2()
547 const ConstPixelBufferAccess& refAccess = reference.getLevel(0); in invokeGLES2()
548 tcu::Surface screen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
549 tcu::Surface referenceScreen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
553 for (int y = 0; y < reference.getHeight(); y++) in invokeGLES2()
555 for (int x = 0; x < reference.getWidth(); x++) in invokeGLES2()
575 …uffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
578 …if (reference.getFormat().order != tcu::TextureFormat::DS && reference.getFormat().order != tcu::T… in invokeGLES2()
587 …cu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(reference.getLevel(0).getF… in invokeGLES2()
595 …_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHe… in invokeGLES2()
603 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in invokeGLES2()
666 const ConstPixelBufferAccess& refAccess = reference.getLevel(0); in invokeGLES2()
667 tcu::Surface screen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
668 tcu::Surface referenceScreen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
672 for (int y = 0; y < reference.getHeight(); y++) in invokeGLES2()
673 for (int x = 0; x < reference.getWidth(); x++) in invokeGLES2()
693 …uffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
696 const tcu::IVec4 bitDepth = tcu::getTextureFormatMantissaBitDepth(reference.getFormat()); in invokeGLES2()
702 tcu::Surface screen (reference.getWidth(), reference.getHeight()); in invokeGLES2()
703 tcu::Surface refSurface (reference.getWidth(), reference.getHeight()); in invokeGLES2()
706 …if (reference.getFormat().order == tcu::TextureFormat::DS || reference.getFormat().order == tcu::T… in invokeGLES2()
708 if (reference.getFormat().order == tcu::TextureFormat::S) in invokeGLES2()
718 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in invokeGLES2()
726 tcu::copy(refSurface.getAccess(), reference.getLevel(0)); in invokeGLES2()
732 …ryAll::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
746 if (!actions[ndx]->invoke(api, img, reference)) in invokeGLES2()
767 …Image::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
774 const int xSize = de::clamp(16, 0, reference.getWidth() - xOffset); in invokeGLES2()
775 const int ySize = de::clamp(16, 0, reference.getHeight() - yOffset); in invokeGLES2()
789 …tcu::copy(tcu::getSubregion(reference.getLevel(0), xOffset, yOffset, 0, xSize, ySize, 1), src.getL… in invokeGLES2()
794 …uffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const in invokeGLES2()
808 initializeRbo(api, *renderbuffer, reference); in invokeGLES2()
818 …learColor::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const in initializeRbo()
824 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in initializeRbo()
828 tcu::clear(reference.getLevel(0), m_color); in initializeRbo()
831 …learDepth::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const in initializeRbo()
837 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in initializeRbo()
841 tcu::clearDepth(reference.getLevel(0), m_depth); in initializeRbo()
844 …arStencil::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const in initializeRbo()
850 GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight())); in initializeRbo()
854 tcu::clearStencil(reference.getLevel(0), m_stencil); in initializeRbo()