Lines Matching refs:referenceAsGLintMax
325 const GLint referenceAsGLintMax[] = in verifyFloat2Expanded() local
337 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
338 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
342 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
343 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
365 const GLint referenceAsGLintMax[] = in verifyFloat4Color() local
379 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
380 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
381 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
382 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
386 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat4Color()
387 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], " in verifyFloat4Color()
388 << "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], " in verifyFloat4Color()
389 << "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]" in verifyFloat4Color()
510 const GLint64 referenceAsGLintMax[] = in verifyFloat2Expanded() local
522 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
523 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
527 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
528 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
550 const GLint64 referenceAsGLintMax[] = in verifyFloat4Color() local
564 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
565 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
566 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
567 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
571 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat4Color()
572 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], " in verifyFloat4Color()
573 << "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], " in verifyFloat4Color()
574 << "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]" in verifyFloat4Color()