Lines Matching refs:verifyStateInteger
1631 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test()
1673 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test()
1683 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test()
1690 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test()
1707 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test()
1714 verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type); in test()
1719 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test()
1801 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test()
1810 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type); in test()
1815 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test()
1831 verifyStateInteger(result, gl, m_testBindingName, 0, m_type); in test()
1840 verifyStateInteger(result, gl, m_testBindingName, texture, m_type); in test()
1845 verifyStateInteger(result, gl, m_testBindingName, 0, m_type); in test()
1862 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()
1871 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, framebufferId, m_type); in test()
1876 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()
1882 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()