Lines Matching refs:m_lookupSpec

241 	TextureLookupSpec		m_lookupSpec;  member in deqp::gles2::Functional::ShaderTextureFunctionCase
253 , m_lookupSpec (lookup) in ShaderTextureFunctionCase()
280 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in init()
281 Vec4 b = m_lookupSpec.minCoord; in init()
294 if (functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias) in init()
296 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()
297 float b = m_lookupSpec.minLodBias; in init()
331 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture()
332 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture()
357 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*m_textureSpec.width / (float… in initTexture()
358 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*m_textureSpec.height / (floa… in initTexture()
395 DE_ASSERT(de::abs(m_lookupSpec.minCoord[2] - m_lookupSpec.maxCoord[2]) < 0.005); in initTexture()
396 …_ASSERT(de::abs(m_lookupSpec.minCoord[0]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupS… in initTexture()
397 …_ASSERT(de::abs(m_lookupSpec.minCoord[1]) < de::abs(m_lookupSpec.minCoord[2]) && de::abs(m_lookupS… in initTexture()
399 …rds c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*pro… in initTexture()
400 …rds c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*pro… in initTexture()
401 …rds c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*pro… in initTexture()
422 Function function = m_lookupSpec.function; in initShaderSources()
426 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in initShaderSources()
446 switch (m_lookupSpec.function) in initShaderSources()
505 if (functionHasLod(function) || m_lookupSpec.useBias) in initShaderSources()