Lines Matching refs:m_width

367 	const int					m_width;  member in deqp::gles2::Functional::TextureSpecCase
397 , m_width (width) in TextureSpecCase()
418 DE_ASSERT(m_width <= 256 && m_height <= 256); in iterate()
419 if (renderTarget.getWidth() < m_width || renderTarget.getHeight() < m_height) in iterate()
482 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTex2D()
488 int levelW = de::max(1, m_width >> levelNdx); in verifyTex2D()
520 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 :… in verifyTexCube()
526 int levelW = de::max(1, m_width >> levelNdx); in verifyTexCube()
627 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
638 int levelW = de::max(1, m_width >> ndx); in createTexture()
669 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
674 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
682 int levelW = de::max(1, m_width >> ndx); in createTexture()
718 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
736 int levelW = de::max(1, m_width >> levelNdx); in createTexture()
767 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
772 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
791 int levelW = de::max(1, m_width >> levelNdx); in createTexture()
829 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
839 int levelW = de::max(1, m_width >> ndx); in createTexture()
874 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
878 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
886 int levelW = de::max(1, m_width >> ndx); in createTexture()
921 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
933 int levelW = de::max(1, m_width >> ndx); in createTexture()
947 int levelW = de::max(1, m_width >> ndx); in createTexture()
985 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
990 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
998 int levelW = de::max(1, m_width >> ndx); in createTexture()
1017 int levelW = de::max(1, m_width >> ndx); in createTexture()
1058 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
1070 int levelW = de::max(1, m_width >> ndx); in createTexture()
1079 int levelW = de::max(1, m_width >> ndx); in createTexture()
1110 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))… in createTexture()
1115 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1124 int levelW = de::max(1, m_width >> ndx); in createTexture()
1134 int levelW = de::max(1, m_width >> ndx); in createTexture()
1182 data.resize(fmt.getPixelSize()*m_width*m_height); in createTexture()
1183 …tcu::fillWithComponentGradients(tcu::PixelBufferAccess(fmt, m_width, m_height, 1, &data[0]), Vec4(… in createTexture()
1186 glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, m_format, m_dataType, &data[0]); in createTexture()
1229 DE_ASSERT(m_width == m_height); in createTexture()
1235 data.resize(fmt.getPixelSize()*m_width*m_height); in createTexture()
1236 …tcu::fillWithComponentGradients(tcu::PixelBufferAccess(fmt, m_width, m_height, 1, &data[0]), Vec4(… in createTexture()
1240 …glTexImage2D(s_cubeMapFaces[face], 0, m_format, m_width, m_height, 0, m_format, m_dataType, &data[… in createTexture()
1282 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_heigh… in createTexture()
1299 int levelW = de::max(1, m_width >> ndx); in createTexture()
1330 int numLevels = (m_flags & MIPMAPS) ? deLog2Floor32(m_width)+1 : 1; in createTexture()
1336 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1349 int levelW = de::max(1, m_width >> ndx); in createTexture()
1387 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_heigh… in createTexture()
1404 int levelW = de::max(1, m_width >> ndx); in createTexture()
1423 int levelW = de::max(1, m_width >> ndx); in createTexture()
1462 …int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_heigh… in createTexture()
1469 DE_ASSERT(m_width == m_height); // Non-square cubemaps are not supported by GLES2. in createTexture()
1480 int levelW = de::max(1, m_width >> ndx); in createTexture()
1502 int levelW = de::max(1, m_width >> ndx); in createTexture()