Lines Matching refs:unifNdx
1275 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++) in getActiveUniforms() local
1281 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms()
1324 …UniformReportGL(reportedNameStr.c_str(), reportedNameLength, reportedSize, reportedType, unifNdx)); in getActiveUniforms()
1362 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in getUniforms() local
1364 const BasicUniform& uniform = basicUniforms[unifNdx]; in getUniforms()
1432 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in checkUniformDefaultValues() local
1434 const BasicUniform& uniform = basicUniforms[unifNdx]; in checkUniformDefaultValues()
1435 const VarValue& unifValue = values[unifNdx]; in checkUniformDefaultValues()
1485 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in assignUniforms() local
1487 const BasicUniform& uniform = basicUniforms[unifNdx]; in assignUniforms()
1643 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in compareUniformValues() local
1645 const BasicUniform& uniform = basicUniforms[unifNdx]; in compareUniformValues()
1646 const VarValue& unifValue = values[unifNdx]; in compareUniformValues()