Lines Matching refs:VertexCubeTextureCase

688 class VertexCubeTextureCase : public TestCase  class
691VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, d…
692 ~VertexCubeTextureCase (void);
701 VertexCubeTextureCase (const VertexCubeTextureCase& other);
702 VertexCubeTextureCase& operator= (const VertexCubeTextureCase& other);
718 VertexCubeTextureCase::VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc,… in VertexCubeTextureCase() function in deqp::gles2::Functional::VertexCubeTextureCase
730 VertexCubeTextureCase::~VertexCubeTextureCase(void) in ~VertexCubeTextureCase()
732 VertexCubeTextureCase::deinit(); in ~VertexCubeTextureCase()
735 void VertexCubeTextureCase::init (void) in init()
840 VertexCubeTextureCase::deinit(); in init()
845 void VertexCubeTextureCase::deinit (void) in deinit()
857 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNd… in calculateLod()
867 VertexCubeTextureCase::IterateResult VertexCubeTextureCase::iterate (void) in iterate()
962 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1009 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1016 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
1125 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()
1138 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()