Lines Matching refs:UniformCase
777 class UniformCase : public RenderCase class
786 UniformCase (Context& context, const char* name, const char* desc, ShaderType type);
787 ~UniformCase (void);
800 UniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type) in UniformCase() function in deqp::gles2::Stress::__anonc37841890111::UniformCase
806 UniformCase::~UniformCase (void) in ~UniformCase()
811 void UniformCase::init (void) in init()
816 void UniformCase::deinit (void) in deinit()
821 UniformCase::IterateResult UniformCase::iterate (void) in iterate()
910 std::string UniformCase::genVertexSource (void) const in genVertexSource()
938 std::string UniformCase::genFragmentSource (void) const in genFragmentSource()
1725 …vertexGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", … in init()
1737 …fragmentGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", … in init()