Lines Matching refs:referenceAsGLintMax

364 	const GLint referenceAsGLintMax[] =  in verifyFloat2Expanded()  local
370 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
371 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
375 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
376 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
404 const GLint referenceAsGLintMax[] = in verifyFloat4Color() local
412 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
413 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
414 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
415 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
419 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat4Color()
420 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], " in verifyFloat4Color()
421 << "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], " in verifyFloat4Color()
422 << "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]" in verifyFloat4Color()
570 const GLint64 referenceAsGLintMax[] = in verifyFloat2Expanded() local
576 if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] || in verifyFloat2Expanded()
577 floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1]) in verifyFloat2Expanded()
581 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat2Expanded()
582 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]" in verifyFloat2Expanded()
610 const GLint64 referenceAsGLintMax[] = in verifyFloat4Color() local
618 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
619 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
620 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
621 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
625 << "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], " in verifyFloat4Color()
626 << "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], " in verifyFloat4Color()
627 << "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], " in verifyFloat4Color()
628 << "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]" in verifyFloat4Color()