Lines Matching refs:GL_TRIANGLES
327 glDrawArrays(GL_TRIANGLES, 0, -1); in init()
335 glDrawArrays(GL_TRIANGLES, 0, 1); in init()
461 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init()
463 glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); in init()
468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init()
476 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
497 glBeginTransformFeedback (GL_TRIANGLES); in init()
500 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
504 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
591 glDrawArraysInstanced(GL_TRIANGLES, 0, -1, 1); in init()
593 glDrawArraysInstanced(GL_TRIANGLES, 0, 1, -1); in init()
601 glDrawArraysInstanced(GL_TRIANGLES, 0, 1, 1); in init()
737 glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1); in init()
739 glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1); in init()
744 glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1); in init()
746 glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1); in init()
754 glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
775 glBeginTransformFeedback (GL_TRIANGLES); in init()
778 glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
782 glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
922 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices); in init()
924 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices); in init()
929 glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in init()
934 glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in init()
942 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
963 glBeginTransformFeedback (GL_TRIANGLES); in init()
966 glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
970 glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()