Lines Matching refs:Shader

107 void setShaderSources (glu::Shader& shader, const ShaderSources& sources)  in setShaderSources()
274 glu::Shader& createShader (const glu::ShaderType shaderType);
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
282 std::map<glu::ShaderType, glu::Shader*> m_shaders;
293 …for (std::map<glu::ShaderType, glu::Shader*>::iterator shaderIter = m_shaders.begin(); shaderIter … in ~ShaderAllocator()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
310 glu::Shader* const shader = new glu::Shader(m_context, shaderType); in createShader()
339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) in logShader()
345 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
363 …, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& frag… in logVertexFragmentProgram()
617 GLint getSourceLength (glu::Shader& shader) in getSourceLength()
626 std::string readSource (glu::Shader& shader) in readSource()
636 …void verifyShaderSourceReplaced (glu::Shader& shader, const std::string& firstSource, const std::s… in verifyShaderSourceReplaced()
657 glu::Shader shader (m_context.getRenderContext(), m_shaderType); in test()
759 void buildProgram (glu::Shader& shader) in buildProgram()
766 glu::Shader supportShader (renderCtx, supportShaderType); in buildProgram()
790 glu::Shader shader (renderCtx, m_shaderType); in test()
847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram()
952 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
974 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
997 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1020 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1044 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1067 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram()
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram()
1517 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1539 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1562 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1585 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1609 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()
1632 glu::Shader& caseShader = shaders.get(m_shaderType); in executeForProgram()