Lines Matching refs:VertexCubeTextureCase
789 class VertexCubeTextureCase : public TestCase class
792 …VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, d…
793 ~VertexCubeTextureCase (void);
802 VertexCubeTextureCase (const VertexCubeTextureCase& other);
803 VertexCubeTextureCase& operator= (const VertexCubeTextureCase& other);
819 VertexCubeTextureCase::VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc,… in VertexCubeTextureCase() function in deqp::gles3::Functional::VertexCubeTextureCase
831 VertexCubeTextureCase::~VertexCubeTextureCase(void) in ~VertexCubeTextureCase()
833 VertexCubeTextureCase::deinit(); in ~VertexCubeTextureCase()
836 void VertexCubeTextureCase::init (void) in init()
944 VertexCubeTextureCase::deinit(); in init()
949 void VertexCubeTextureCase::deinit (void) in deinit()
961 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNd… in calculateLod()
971 VertexCubeTextureCase::IterateResult VertexCubeTextureCase::iterate (void) in iterate()
1066 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1113 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1120 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
1924 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()
1937 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context, in init()