Lines Matching refs:EndMessage

683 …uding geometry is green with shade dependent on depth (rgb == 0, depth, 0)" << TestLog::EndMessage;  in logGeometry()
684 …ccluded geometry is red with shade dependent on depth (rgb == depth, 0, 0)" << TestLog::EndMessage; in logGeometry()
685 …g << TestLog::Message << "Primitive edges are a lighter shade of red/green" << TestLog::EndMessage; in logGeometry()
767 …nterval max]. Reported confidence interval for this test is " << confidence << TestLog::EndMessage; in logAnalysis()
771 << "us/workload" << TestLog::EndMessage; in logAnalysis()
778 …include values below 0.0, the operation likely has neglible per-pixel cost" << TestLog::EndMessage; in logAnalysis()
783 …efficient confidence range is extremely large, cannot give reliable result" << TestLog::EndMessage; in logAnalysis()
788 … log << TestLog::Message << "Culled hidden pixels @ " << mpxPerS << "Mpx/s" << TestLog::EndMessage; in logAnalysis()
1076 …ce timing may vary as a function of workload. Result quality extremely low" << TestLog::EndMessage; in logAnalysis()
1082 …<< "Workload factor has no effect on duration of sample (smart optimizer?)" << TestLog::EndMessage; in logAnalysis()
1086 …nterval max]. Reported confidence interval for this test is " << confidence << TestLog::EndMessage; in logAnalysis()
1091 << "us/workload" << TestLog::EndMessage; in logAnalysis()
1096 << "us/workload" << TestLog::EndMessage; in logAnalysis()
1101 << "us/workload" << TestLog::EndMessage; in logAnalysis()
1107 …log << TestLog::Message << "Test duration not dependent on culled workload" << TestLog::EndMessage; in logAnalysis()
1112 …efficient confidence range is extremely large, cannot give reliable result" << TestLog::EndMessage; in logAnalysis()
1117 …range for base render time is extremely large, cannot give reliable result" << TestLog::EndMessage; in logAnalysis()
1122 … log << TestLog::Message << "Test duration is dependent on culled workload" << TestLog::EndMessage; in logAnalysis()
1146 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1147 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1148 … << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1149 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1178 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1179 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1180 …e << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1181 … depth of 1.0 and the right edge of the occluding quad has a depth of 0.0." << TestLog::EndMessage; in logDescription()
1182 … to have a depth difference of " << m_gradientDistance << " at all points." << TestLog::EndMessage; in logDescription()
1183 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1210 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1211 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1212 …e << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1213 …:Message << "The occluder quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1214 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1239 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1240 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1241 …e << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1242 …Message << "The occluder quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1243 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1268 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1269 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1270 …e << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1271 …:Message << "The occluded quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1272 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1297 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1298 …(occluding) is rendered once, the second (occluded) is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1299 …e << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1300 …Message << "The occluded quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1301 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1344 log << TestLog::Message << "Testing hidden fragment culling speed" << TestLog::EndMessage; in logDescription()
1345 …cluding geometry is rendered once, the occluded one is rendered repeatedly" << TestLog::EndMessage; in logDescription()
1346 … << "Workload indicates the number of times the occluded quad is rendered" << TestLog::EndMessage; in logDescription()
1347 …mated from the rate of change of rendering time as a function of workload" << TestLog::EndMessage; in logDescription()
1380 …og::Message << "Testing effects of culled fragment workload on render time" << TestLog::EndMessage; in logDescription()
1382 "the second (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1383 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1384 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1385 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1473 …og::Message << "Testing effects of culled fragment workload on render time" << TestLog::EndMessage; in logDescription()
1475 …ader work and a discard that is never triggers but has a dynamic condition" << TestLog::EndMessage; in logDescription()
1476 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1477 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1478 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1503 …sage << "Testing effects of partially discarded occluder on rendering time" << TestLog::EndMessage; in logDescription()
1505 … the second (partially occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1506 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1507 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1508 …ll early Z-testing should result in depth testing halving the render time" << TestLog::EndMessage; in logDescription()
1535 …TestLog::Message << "Testing effects of partial occluder on rendering time" << TestLog::EndMessage; in logDescription()
1537 …(partially occluded, fullscreen) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1538 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1539 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1540 …ould result in render time increasing proportionally with unoccluded area" << TestLog::EndMessage; in logDescription()
1567 …essage << "Testing effects of non-default frag depth on culling efficiency" << TestLog::EndMessage; in logDescription()
1568 …ial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1569 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1570 …:Message << "The occluder quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1571 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1572 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1597 …essage << "Testing effects of non-default frag depth on culling efficiency" << TestLog::EndMessage; in logDescription()
1598 …ial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1599 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1600 …Message << "The occluder quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1601 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1602 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1627 …g::Message << "Testing effects of non-default frag depth on rendering time" << TestLog::EndMessage; in logDescription()
1628 …ial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1629 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1630 …:Message << "The occluded quad has a static offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1631 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1632 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1657 …g::Message << "Testing effects of non-default frag depth on rendering time" << TestLog::EndMessage; in logDescription()
1658 …ial, while the second (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1659 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1660 …Message << "The occluded quad has a dynamic offset applied to gl_FragDepth" << TestLog::EndMessage; in logDescription()
1661 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1662 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()
1687 …<< "Testing effects of of back first rendering order on culling efficiency" << TestLog::EndMessage; in logDescription()
1688 …vial, while the first (occluded) contains significant fragment shader work" << TestLog::EndMessage; in logDescription()
1689 …r of iterations of dummy work done in the occluded quad's fragment shader" << TestLog::EndMessage; in logDescription()
1690 … of rendering times of this scene with/without depth testing are compared" << TestLog::EndMessage; in logDescription()
1691 …-testing should result in no correlation between workload and render time" << TestLog::EndMessage; in logDescription()