Lines Matching refs:UniformCase
792 class UniformCase : public RenderCase class
801 UniformCase (Context& context, const char* name, const char* desc, ShaderType type);
802 ~UniformCase (void);
815 UniformCase::UniformCase (Context& context, const char* name, const char* desc, ShaderType type) in UniformCase() function in deqp::gles3::Stress::__anonc3de246b0111::UniformCase
821 UniformCase::~UniformCase (void) in ~UniformCase()
826 void UniformCase::init (void) in init()
831 void UniformCase::deinit (void) in deinit()
836 UniformCase::IterateResult UniformCase::iterate (void) in iterate()
926 std::string UniformCase::genVertexSource (void) const in genVertexSource()
956 std::string UniformCase::genFragmentSource (void) const in genFragmentSource()
2096 …vertexGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", … in init()
2112 …fragmentGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", … in init()