Lines Matching refs:deUint32

53 	BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)  in BufferMemMap()
76 const deUint32 m_target;
152 std::vector<deUint32> inputValues (m_numValues); in iterate()
171 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate()
173 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate()
182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++) in iterate()
183 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
193 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
208 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
210 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
214 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
215 for (deUint32 ndx = 0; ndx < valueInfo.arraySize; ndx++) in iterate()
217 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate()
218 const deUint32 ref = ~inputValues[ndx]; in iterate()
272 std::vector<deUint32> inputValues (m_numValues); in iterate()
291 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
293 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
299 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
304 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
305 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
314 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
329 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
331 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
335 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
336 for (deUint32 ndx = 0; ndx < valueInfo.arraySize; ndx++) in iterate()
338 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate()
339 const deUint32 ref = ~inputValues[ndx]; in iterate()
395 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABL… in iterate()
397 const deUint32 blockSize = valueInfo.arrayStride*(deUint32)m_numValues; in iterate()
398 std::vector<deUint32> inputValues (m_numValues); in iterate()
407 TCU_CHECK(valueInfo.arraySize == (deUint32)(m_isSized ? m_numValues : 0)); in iterate()
421 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
422 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
437 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
439 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate()
440 const deUint32 ref = ~inputValues[ndx]; in iterate()
510 …const deUint32 value0Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIAB… in iterate()
512 const deUint32 block0Size = value0Info.arrayStride*(deUint32)m_numValues; in iterate()
515 …const deUint32 value1Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIAB… in iterate()
517 const deUint32 block1Size = value1Info.arrayStride*(deUint32)m_numValues; in iterate()
519 TCU_CHECK(value0Info.arraySize == (deUint32)(m_isSized ? m_numValues : 0)); in iterate()
520 TCU_CHECK(value1Info.arraySize == (deUint32)(m_isSized ? m_numValues : 0)); in iterate()
551 for (deUint32 ndx = 0; ndx < (deUint32)m_numValues; ndx++) in iterate()
553 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + value0Info.offset + va… in iterate()
554 const deUint32 ref = ndx; in iterate()
564 for (deUint32 ndx = 0; ndx < (deUint32)m_numValues; ndx++) in iterate()
566 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + value1Info.offset + va… in iterate()
567 const deUint32 ref = m_numValues - ndx; in iterate()
636 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
651 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
653 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
662 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + va… in iterate()
665 const deUint32 ref = (deUint32)(globalOffs + offs0 + offs1); in iterate()
723 const deUint32 baseValue = 127; in iterate()
733 …const deUint32 valueIndex = gl.getProgramResourceIndex(program0.getProgram(), GL_BUFFER_VARIAB… in iterate()
735 const deUint32 bufferSize = valueInfo.arrayStride*m_workSize[0]*m_workSize[1]*m_workSize[2]; in iterate()
745 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate()
771 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate()
773 …const deUint32 valueIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_BUFFER_VARIABL… in iterate()
777 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset)); in iterate()
778 deUint32 ref = 0; in iterate()
781 ref += baseValue + (deUint32)ndx; in iterate()
846 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
861 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
863 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
872 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + va… in iterate()
873 …const deUint32 ref = (deUint32)(globalOffs + (workGroupSize-localOffs-1)*(workGroupSize-localOff… in iterate()
938 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
953 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
955 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
964 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + va… in iterate()
965 const deUint32 ref = (deUint32)(localOffs+1); in iterate()
1016 vector<deUint32> inputValues (m_imageSize[0]*m_imageSize[1]); in iterate()
1027 for (vector<deUint32>::iterator i = inputValues.begin(); i != inputValues.end(); ++i) in iterate()
1044 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
1059 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1061 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1065 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
1067 for (deUint32 ndx = 0; ndx < valueInfo.arraySize; ndx++) in iterate()
1069 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + val… in iterate()
1070 const deUint32 ref = inputValues[ndx]; in iterate()
1120 vector<deUint32> inputValues (m_imageSize[0]*m_imageSize[1]); in iterate()
1131 for (vector<deUint32>::iterator i = inputValues.begin(); i != inputValues.end(); ++i) in iterate()
1136 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1138 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1144 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
1149 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
1150 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
1175 vector<deUint32> pixels (inputValues.size()*4); in iterate()
1186 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
1188 const deUint32 res = pixels[ndx*4]; in iterate()
1189 const deUint32 ref = inputValues[ndx]; in iterate()
1247 vector<deUint32> inputValues (m_imageSize[0]*m_imageSize[1]*m_localSize); in iterate()
1258 for (vector<deUint32>::iterator i = inputValues.begin(); i != inputValues.end(); ++i) in iterate()
1263 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1265 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1271 TCU_CHECK(valueInfo.arraySize == (deUint32)inputValues.size()); in iterate()
1276 for (deUint32 ndx = 0; ndx < (deUint32)inputValues.size(); ndx++) in iterate()
1277 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
1302 vector<deUint32> pixels (m_imageSize[0]*m_imageSize[1]*4); in iterate()
1315 const deUint32 res = pixels[pixelNdx*4]; in iterate()
1316 deUint32 ref = 0; in iterate()
1370 const deUint32 baseValue = 127; in iterate()
1391 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate()
1417 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate()
1419 …const deUint32 valueIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_BUFFER_VARIABL… in iterate()
1423 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset)); in iterate()
1424 deUint32 ref = 0; in iterate()
1427 ref += baseValue + (deUint32)ndx; in iterate()
1492 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate()
1493 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniform… in iterate()
1494 …const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BU… in iterate()
1510 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
1525 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate()
1526 …const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifo… in iterate()
1527 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifor… in iterate()
1528 …const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_B… in iterate()
1531 const deUint32 resVal = *((const deUint32*)((const deUint8*)bufMap.getPtr() + uniformOffset)); in iterate()
1533 if (resVal != (deUint32)numValues) in iterate()
1539 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
1541 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
1544 deUint32 valSum = 0; in iterate()
1545 deUint32 refSum = 0; in iterate()
1549 …const deUint32 res = *((const deUint32*)((const deUint8*)bufMap.getPtr() + valueInfo.offset + valu… in iterate()
1552 refSum += (deUint32)valNdx; in iterate()
1554 if (!de::inBounds<deUint32>(res, 0, (deUint32)numValues)) in iterate()