Lines Matching refs:levelSize

597 		const int				levelSize 				= levelTexelBlockCount * texelBlockSize;  in genTextureImage()  local
599 level.setStorage(levelSize * faceCount); in genTextureImage()
603 …RestrictiveFormat, texelBlockSize, levelTexelBlockCount, level.getElementPtr(faceNdx * levelSize)); in genTextureImage()
605 …ceNdx, levelNdx, levelPixelSize, info.getFormat(), levelSize, level.getElementPtr(faceNdx * levelS… in genTextureImage()
804 const IVec3 levelSize = getLevelSize(info.getTarget(), size, level); in getLevelAccesses() local
806 …result.push_back(tcu::ConstPixelBufferAccess(format, levelSize.x(), levelSize.y(), levelSize.z(), … in getLevelAccesses()
830 const int levelSize = levelTexelBlockCount * texelBlockSize; in getCubeLevelAccesses() local
832 …Size.x(), levelPixelSize.y(), levelPixelSize.z(), data[level].getElementPtr(levelSize * faceNdx))); in getCubeLevelAccesses()
898 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in verifyTexture2DView() local
899 …const RandomViewport viewport (renderContext.getRenderTarget(), levelSize.x(), levelSize.y(), rng… in verifyTexture2DView()
1053 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in verifyTexture3DView() local
1061 for (int slice = 0; slice < levelSize.z(); slice++) in verifyTexture3DView()
1063 …const RandomViewport viewport (renderContext.getRenderTarget(), levelSize.x(), levelSize.y(), rng… in verifyTexture3DView()
1064 const float r = (float(slice) + 0.5f) / levelSize.z(); in verifyTexture3DView()
1162 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in verifyTextureCubemapView() local
1165 if (levelSize.x() < 4 && levelSize.y() < 4) in verifyTextureCubemapView()
1176 …const RandomViewport viewport (renderContext.getRenderTarget(), levelSize.x(), levelSize.y(), rng… in verifyTextureCubemapView()
1255 const int levelSize = levelTexelBlockCount * texelBlockSize; in verifyTextureCubemap() local
1257 const deUint8* dataPtr = data[level].getElementPtr(faceNdx * levelSize); in verifyTextureCubemap()
1335 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in verifyTexture2DArrayView() local
1343 for (int layer = 0; layer < levelSize.z(); layer++) in verifyTexture2DArrayView()
1345 …const RandomViewport viewport (renderContext.getRenderTarget(), levelSize.x(), levelSize.y(), rng… in verifyTexture2DArrayView()
1823 const IVec3 levelSize = getLevelSize(info.getTarget(), info.getSize(), level); in getLastFullLevel() local
1825 …if (levelSize.x() < blockPixelSize.x() || levelSize.y() < blockPixelSize.y() || levelSize.z() < bl… in getLastFullLevel()