Lines Matching refs:getRenderContext
289 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
431 m_context.getRenderContext().getFunctions().disableVertexAttribArray(m_shaderProgramPosLoc); in deinit()
435 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vertexBuffer); in deinit()
436 m_context.getRenderContext().getFunctions().bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
441 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer); in deinit()
442 m_context.getRenderContext().getFunctions().bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in deinit()
519 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initRenderState()
529 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawAndVerifyResult()
534 …const tcu::RGBA surfaceThreshold = m_context.getRenderContext().getRenderTarget().getPixelFormat… in drawAndVerifyResult()
549 glu::readPixels(m_context.getRenderContext(), 0, 0, result.getAccess()); in drawAndVerifyResult()
652 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
870 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
899 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]); in deinit()
900 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
907 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
972 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
979 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeTexture()
991 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
999 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1097 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1169 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1195 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]); in deinit()
1196 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1203 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1238 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeImage()
1304 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1396 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1457 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1489 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1490 m_context.getRenderContext().getFunctions().bindBuffer(GL_UNIFORM_BUFFER, 0); in deinit()
1497 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1570 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1647 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1692 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1724 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1725 m_context.getRenderContext().getFunctions().bindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in deinit()
1733 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1805 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1882 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()