Lines Matching refs:expectError

50 	ctx.expectError(GL_INVALID_ENUM);  in bind_buffer()
58 ctx.expectError(GL_INVALID_VALUE); in delete_buffers()
66 ctx.expectError(GL_INVALID_VALUE); in gen_buffers()
78 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
83 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
88 ctx.expectError(GL_INVALID_VALUE); in buffer_data()
94 ctx.expectError(GL_INVALID_OPERATION); in buffer_data()
109 ctx.expectError(GL_INVALID_ENUM); in buffer_sub_data()
115 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
121 ctx.expectError(GL_NO_ERROR); in buffer_sub_data()
123 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
138 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
140 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
142 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
144 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
146 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
148 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
158 ctx.expectError(GL_NO_ERROR); in clear()
160 ctx.expectError(GL_INVALID_VALUE); in clear()
162 ctx.expectError(GL_INVALID_VALUE); in clear()
164 ctx.expectError(GL_INVALID_VALUE); in clear()
174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels()
179 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
181 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
183 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
192 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); in read_pixels()
205 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
207 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
209 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
211 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
213 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
215 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
220 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
226 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
243 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
250 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
252 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
257 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
259 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
264 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
266 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
286 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
296 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
323 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_range()
330 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
337 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
342 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
344 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
349 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
351 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
353 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
360 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
378 ctx.expectError(GL_NO_ERROR); in bind_buffer_base()
382 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
384 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
391 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
398 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
418 ctx.expectError (GL_NO_ERROR); in clear_bufferiv()
422 ctx.expectError(GL_INVALID_ENUM); in clear_bufferiv()
424 ctx.expectError(GL_INVALID_ENUM); in clear_bufferiv()
431 ctx.expectError(GL_INVALID_VALUE); in clear_bufferiv()
436 ctx.expectError(GL_INVALID_ENUM); in clear_bufferiv()
438 ctx.expectError(GL_INVALID_ENUM); in clear_bufferiv()
443 ctx.expectError(GL_INVALID_VALUE); in clear_bufferiv()
463 ctx.expectError (GL_NO_ERROR); in clear_bufferuiv()
467 ctx.expectError(GL_INVALID_ENUM); in clear_bufferuiv()
469 ctx.expectError(GL_INVALID_ENUM); in clear_bufferuiv()
476 ctx.expectError(GL_INVALID_VALUE); in clear_bufferuiv()
481 ctx.expectError(GL_INVALID_ENUM); in clear_bufferuiv()
483 ctx.expectError(GL_INVALID_ENUM); in clear_bufferuiv()
485 ctx.expectError(GL_INVALID_ENUM); in clear_bufferuiv()
505 ctx.expectError (GL_NO_ERROR); in clear_bufferfv()
509 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfv()
511 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfv()
518 ctx.expectError(GL_INVALID_VALUE); in clear_bufferfv()
523 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfv()
525 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfv()
530 ctx.expectError(GL_INVALID_VALUE); in clear_bufferfv()
541 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfi()
543 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfi()
548 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfi()
550 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfi()
552 ctx.expectError(GL_INVALID_ENUM); in clear_bufferfi()
557 ctx.expectError(GL_INVALID_VALUE); in clear_bufferfi()
571 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
575 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
577 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
579 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
584 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
586 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
588 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
593 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
595 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
597 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
603 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
605 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
607 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
614 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
619 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
627 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
632 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
659 ctx.expectError (GL_NO_ERROR); in draw_buffers()
663 ctx.expectError (GL_INVALID_ENUM); in draw_buffers()
669 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
675 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
681 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
686 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
688 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
704 ctx.expectError (GL_NO_ERROR); in flush_mapped_buffer_range()
708 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
710 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
712 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
714 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
716 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
722 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
729 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
732 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
747 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
751 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
754 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
759 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
762 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
765 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
770 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
773 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
778 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
780 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
786 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
791 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
796 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
799 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
802 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
807 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
827 ctx.expectError (GL_NO_ERROR); in read_buffer()
831 ctx.expectError (GL_NO_ERROR); in read_buffer()
833 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
835 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
837 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
839 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
845 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
847 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
849 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
851 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
856 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
858 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
863 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
871 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
877 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
892 ctx.expectError (GL_NO_ERROR); in unmap_buffer()
896 ctx.expectError (GL_INVALID_OPERATION); in unmap_buffer()
907 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
909 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
917 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
919 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
927 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
929 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
937 ctx.expectError(GL_INVALID_VALUE); in gen_framebuffers()
945 ctx.expectError(GL_INVALID_VALUE); in gen_renderbuffers()
953 ctx.expectError(GL_INVALID_VALUE); in delete_framebuffers()
961 ctx.expectError(GL_INVALID_VALUE); in delete_renderbuffers()
975 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
981 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
987 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
993 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
1016 ctx.expectError(GL_NO_ERROR); in framebuffer_texture2d()
1020 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1025 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1031 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1034 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1037 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1042 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1047 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1051 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1058 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1072 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1074 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1079 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1084 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1090 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1097 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1099 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1101 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1108 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1110 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1112 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1147 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1151 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1153 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1155 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1165 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1171 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1180 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1191 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1199 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1201 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1227 ctx.expectError (GL_NO_ERROR); in blit_framebuffer_multisample()
1235 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1242 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1249 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1278 ctx.expectError (GL_NO_ERROR); in framebuffer_texture_layer()
1282 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1284 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1289 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1291 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1296 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1298 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1303 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1310 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1317 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1323 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1349 ctx.expectError (GL_NO_ERROR); in invalidate_framebuffer()
1353 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1355 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1360 ctx.expectError (GL_INVALID_OPERATION); in invalidate_framebuffer()
1384 ctx.expectError (GL_NO_ERROR); in invalidate_sub_framebuffer()
1388 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1390 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1395 ctx.expectError (GL_INVALID_OPERATION); in invalidate_sub_framebuffer()
1416 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1418 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1423 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1428 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1433 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1439 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1446 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1451 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1453 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1455 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1462 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1464 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1466 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()