Lines Matching refs:addFunctionCases

2118 static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, boo…  in addFunctionCases()  function
2169 addFunctionCases<AbsCase> (this, "abs", true, true, false, NEW_SHADERS); in init()
2170 addFunctionCases<SignCase> (this, "sign", true, true, false, NEW_SHADERS); in init()
2171 addFunctionCases<FloorCase> (this, "floor", true, false, false, NEW_SHADERS); in init()
2172 addFunctionCases<TruncCase> (this, "trunc", true, false, false, NEW_SHADERS); in init()
2173 addFunctionCases<RoundCase> (this, "round", true, false, false, NEW_SHADERS); in init()
2174 addFunctionCases<RoundEvenCase> (this, "roundeven", true, false, false, NEW_SHADERS); in init()
2175 addFunctionCases<CeilCase> (this, "ceil", true, false, false, NEW_SHADERS); in init()
2176 addFunctionCases<FractCase> (this, "fract", true, false, false, NEW_SHADERS); in init()
2178 addFunctionCases<ModfCase> (this, "modf", true, false, false, NEW_SHADERS); in init()
2185 addFunctionCases<IsnanCase> (this, "isnan", true, false, false, NEW_SHADERS); in init()
2186 addFunctionCases<IsinfCase> (this, "isinf", true, false, false, NEW_SHADERS); in init()
2187 addFunctionCases<FloatBitsToIntCase> (this, "floatbitstoint", true, false, false, NEW_SHADERS); in init()
2188 addFunctionCases<FloatBitsToUintCase> (this, "floatbitstouint", true, false, false, NEW_SHADERS); in init()
2190 addFunctionCases<FrexpCase> (this, "frexp", true, false, false, ALL_SHADERS); in init()
2191 addFunctionCases<LdexpCase> (this, "ldexp", true, false, false, ALL_SHADERS); in init()
2192 addFunctionCases<FmaCase> (this, "fma", true, false, false, ALL_SHADERS); in init()