Lines Matching refs:allOk
728 bool allOk = true; in applyTextureGenerationSpec() local
805 allOk = false; in applyTextureGenerationSpec()
810 return allOk; in applyTextureGenerationSpec()
1052 bool allOk = true; in checkTextureState() local
1059 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1068 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1072 return allOk; in checkTextureState()
1088 bool allOk = true; in checkTextureState() local
1095 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1104 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1108 return allOk; in checkTextureState()
1125 bool allOk = true; in checkTextureState() local
1132 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1141 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1145 return allOk; in checkTextureState()
1165 bool allOk = true; in checkTextureState() local
1172 …allOk &= verifyTextureLevelParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1181 …allOk &= verifyTextureLevelParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1185 return allOk; in checkTextureState()
1215 bool allOk = true; in checkTextureState() local
1219 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, 0, m_type); in checkTextureState()
1228 …allOk &= verifyTextureLevelParameterGreaterOrEqual(gl, spec.queryTarget, queryLevel, m_pname, refV… in checkTextureState()
1232 return allOk; in checkTextureState()
1337 bool allOk = true; in checkTextureState() local
1341 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, GL_NONE, m_type); in checkTextureState()
1350 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, m_pname, refValue, m_t… in checkTextureState()
1354 return allOk; in checkTextureState()
1468 bool allOk = true; in checkTextureState() local
1472 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_COMPRESSED, 0, m_typ… in checkTextureState()
1481 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_COMPRESSED,… in checkTextureState()
1485 return allOk; in checkTextureState()
1512 bool allOk = true; in checkTextureState() local
1516 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1520 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1523 return allOk; in checkTextureState()
1550 bool allOk = true; in checkTextureState() local
1554 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, 0, m_… in checkTextureState()
1560 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, refVa… in checkTextureState()
1563 return allOk; in checkTextureState()
1590 bool allOk = true; in checkTextureState() local
1594 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, 0, m_ty… in checkTextureState()
1600 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, refValu… in checkTextureState()
1603 return allOk; in checkTextureState()