Lines Matching refs:allOk

728 	bool allOk = true;  in applyTextureGenerationSpec()  local
805 allOk = false; in applyTextureGenerationSpec()
810 return allOk; in applyTextureGenerationSpec()
1052 bool allOk = true; in checkTextureState() local
1059allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1068allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1072 return allOk; in checkTextureState()
1088 bool allOk = true; in checkTextureState() local
1095allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1104allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1108 return allOk; in checkTextureState()
1125 bool allOk = true; in checkTextureState() local
1132allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1141allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1145 return allOk; in checkTextureState()
1165 bool allOk = true; in checkTextureState() local
1172allOk &= verifyTextureLevelParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1181allOk &= verifyTextureLevelParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1185 return allOk; in checkTextureState()
1215 bool allOk = true; in checkTextureState() local
1219 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, 0, m_type); in checkTextureState()
1228allOk &= verifyTextureLevelParameterGreaterOrEqual(gl, spec.queryTarget, queryLevel, m_pname, refV… in checkTextureState()
1232 return allOk; in checkTextureState()
1337 bool allOk = true; in checkTextureState() local
1341 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, GL_NONE, m_type); in checkTextureState()
1350allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, m_pname, refValue, m_t… in checkTextureState()
1354 return allOk; in checkTextureState()
1468 bool allOk = true; in checkTextureState() local
1472allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_COMPRESSED, 0, m_typ… in checkTextureState()
1481allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_COMPRESSED,… in checkTextureState()
1485 return allOk; in checkTextureState()
1512 bool allOk = true; in checkTextureState() local
1516allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1520allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1523 return allOk; in checkTextureState()
1550 bool allOk = true; in checkTextureState() local
1554allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, 0, m_… in checkTextureState()
1560allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, refVa… in checkTextureState()
1563 return allOk; in checkTextureState()
1590 bool allOk = true; in checkTextureState() local
1594allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, 0, m_ty… in checkTextureState()
1600allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, refValu… in checkTextureState()
1603 return allOk; in checkTextureState()