Lines Matching refs:refTexture
382 …tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture2D() local
384 refTexture.allocLevel(0); in createTexture2D()
385 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture2D()
393 …ge2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGBA, GL_UNS… in createTexture2D()
408 …tcu::Texture3D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture3D() local
410 refTexture.allocLevel(0); in createTexture3D()
411 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture3D()
419 …URE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_R… in createTexture3D()
434 …tcu::TextureCube refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNOR… in createTextureCube() local
436 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube()
437 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Y, 0); in createTextureCube()
438 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Z, 0); in createTextureCube()
439 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_X, 0); in createTextureCube()
440 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube()
441 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Z, 0); in createTextureCube()
443 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
444 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube()
445 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube()
446 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_X), tcu::Vec4(0.… in createTextureCube()
447 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
448 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Z), tcu::Vec4(0.… in createTextureCube()
456 …l.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIG… in createTextureCube()
879 …tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture2D() local
881 refTexture.allocLevel(0); in createTexture2D()
889 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture2D()
893 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture2D()
903 …ge2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGBA, GL_UNS… in createTexture2D()
918 …tcu::Texture3D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture3D() local
920 refTexture.allocLevel(0); in createTexture3D()
928 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture3D()
932 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture3D()
942 …URE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_R… in createTexture3D()
957 …tcu::TextureCube refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNOR… in createTextureCube() local
962 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube()
963 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Y, 0); in createTextureCube()
964 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Z, 0); in createTextureCube()
965 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_X, 0); in createTextureCube()
966 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube()
967 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Z, 0); in createTextureCube()
972 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
973 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube()
974 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube()
975 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_X), tcu::Vec4(0.… in createTextureCube()
976 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
977 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Z), tcu::Vec4(0.… in createTextureCube()
981 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
982 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube()
983 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube()
984 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_X), tcu::Vec4(0.… in createTextureCube()
985 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
986 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Z), tcu::Vec4(0.… in createTextureCube()
999 …l.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIG… in createTextureCube()