Lines Matching refs:glw

38 static glw::GLboolean mapBoolToGLBoolean (bool b)  in mapBoolToGLBoolean()
45 const glw::GLenum errorCode = gl.glGetError(); in checkError()
59 QueriedState::QueriedState (glw::GLint v) in QueriedState()
65 QueriedState::QueriedState (glw::GLint64 v) in QueriedState()
77 QueriedState::QueriedState (glw::GLfloat v) in QueriedState()
83 QueriedState::QueriedState (glw::GLuint v) in QueriedState()
158 glw::GLint& QueriedState::getIntAccess (void) in getIntAccess()
164 glw::GLint64& QueriedState::getInt64Access (void) in getInt64Access()
176 glw::GLfloat& QueriedState::getFloatAccess (void) in getFloatAccess()
182 glw::GLuint& QueriedState::getUintAccess (void) in getUintAccess()
232 static bool verifyBooleanValidity (tcu::ResultCollector& result, glw::GLboolean v) in verifyBooleanValidity()
245 static bool verifyBooleanVec4Validity (tcu::ResultCollector& result, const glw::GLboolean v[4]) in verifyBooleanVec4Validity()
271 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum… in queryState()
277 const glw::GLboolean value = gl.glIsEnabled(target); in queryState()
291 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryState()
308 StateQueryMemoryWriteGuard<glw::GLint> value; in queryState()
323 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryState()
338 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryState()
357 void queryIndexedState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw:… in queryIndexedState()
363 StateQueryMemoryWriteGuard<glw::GLboolean[4]> value; in queryIndexedState()
389 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryIndexedState()
404 StateQueryMemoryWriteGuard<glw::GLint64[4]> value; in queryIndexedState()
419 const glw::GLboolean value = gl.glIsEnabledi(target, index); in queryIndexedState()
433 StateQueryMemoryWriteGuard<glw::GLboolean> value; in queryIndexedState()
450 StateQueryMemoryWriteGuard<glw::GLint> value; in queryIndexedState()
465 StateQueryMemoryWriteGuard<glw::GLint64> value; in queryIndexedState()
484 …te (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int… in queryAttributeState()
490 StateQueryMemoryWriteGuard<glw::GLint> value; in queryAttributeState()
504 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryAttributeState()
518 StateQueryMemoryWriteGuard<glw::GLint> value; in queryAttributeState()
532 StateQueryMemoryWriteGuard<glw::GLuint> value; in queryAttributeState()
549 …esultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum p… in queryFramebufferState()
555 StateQueryMemoryWriteGuard<glw::GLint> value; in queryFramebufferState()
572 …sultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint program, glw::GLenum p… in queryProgramState()
578 StateQueryMemoryWriteGuard<glw::GLint> value; in queryProgramState()
592 StateQueryMemoryWriteGuard<glw::GLint[3]> value; in queryProgramState()
609 …sultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint pipeline, glw::GLenum … in queryPipelineState()
615 StateQueryMemoryWriteGuard<glw::GLint> value; in queryPipelineState()
632 …esultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum p… in queryTextureParamState()
638 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureParamState()
652 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryTextureParamState()
666 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureParamState()
680 StateQueryMemoryWriteGuard<glw::GLuint> value; in queryTextureParamState()
694 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryTextureParamState()
708 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value; in queryTextureParamState()
722 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in queryTextureParamState()
736 StateQueryMemoryWriteGuard<glw::GLuint[4]> value; in queryTextureParamState()
753 …ollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int level, glw::GLe… in queryTextureLevelState()
759 StateQueryMemoryWriteGuard<glw::GLint> value; in queryTextureLevelState()
773 StateQueryMemoryWriteGuard<glw::GLfloat> value; in queryTextureLevelState()
790 void queryPointerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw:… in queryPointerState()
813 void queryObjectState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::… in queryObjectState()
819 const glw::GLboolean value = gl.glIsTexture(handle); in queryObjectState()
835 …esultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum p… in queryQueryState()
841 StateQueryMemoryWriteGuard<glw::GLint> value; in queryQueryState()
858 …sultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint sampler, glw::GLenum p… in querySamplerState()
864 StateQueryMemoryWriteGuard<glw::GLint> value; in querySamplerState()
878 StateQueryMemoryWriteGuard<glw::GLfloat> value; in querySamplerState()
892 StateQueryMemoryWriteGuard<glw::GLint> value; in querySamplerState()
906 StateQueryMemoryWriteGuard<glw::GLuint> value; in querySamplerState()
920 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in querySamplerState()
934 StateQueryMemoryWriteGuard<glw::GLfloat[4]> value; in querySamplerState()
948 StateQueryMemoryWriteGuard<glw::GLint[4]> value; in querySamplerState()
962 StateQueryMemoryWriteGuard<glw::GLuint[4]> value; in querySamplerState()
998 const glw::GLint reference = expected ? 1 : 0; in verifyBoolean()
1010 const glw::GLint64 reference = expected ? 1 : 0; in verifyBoolean()
1022 const glw::GLfloat reference = expected ? 1.0f : 0.0f; in verifyBoolean()
1056 const glw::GLint reference = expected; in verifyInteger()
1069 const glw::GLint64 reference = (glw::GLint64)expected; in verifyInteger()
1082 const glw::GLfloat refValueMin = deInt32ToFloatRoundToNegInf(expected); in verifyInteger()
1083 const glw::GLfloat refValueMax = deInt32ToFloatRoundToPosInf(expected); in verifyInteger()
1103 const glw::GLuint reference = (glw::GLuint)expected; in verifyInteger()
1247 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected); in verifyFloat()
1248 const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected); in verifyFloat()
1278 const glw::GLint64 refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(expected); in verifyFloat()
1279 const glw::GLint64 refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(expected); in verifyFloat()
1298 const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected); in verifyFloat()
1299 const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected); in verifyFloat()
1335 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(minValue); in verifyFloatMin()
1359 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(minValue); in verifyFloatMin()
1389 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(maxValue); in verifyFloatMax()
1413 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(maxValue); in verifyFloatMax()
1507 const glw::GLboolean referenceVec4[4] = in verifyBooleanVec4()
1515 const glw::GLboolean resultVec4[4] = in verifyBooleanVec4()
1537 const glw::GLfloat reference[4] = in verifyBooleanVec4()
1558 const glw::GLint reference[4] = in verifyBooleanVec4()
1579 const glw::GLint64 reference[4] = in verifyBooleanVec4()
1600 const glw::GLuint reference[4] = in verifyBooleanVec4()
1650 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected[ndx]); in verifyFloatVec4()
1651 const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(expected[ndx]); in verifyFloatVec4()
1683 … const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected[ndx]); in verifyFloatVec4()
1684 const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLuint>(expected[ndx]); in verifyFloatVec4()
1794 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(validHigh[ndx]); in verifyNormalizedI32Vec4()
1795 const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(validLow[ndx]); in verifyNormalizedI32Vec4()
1829 void verifyStateBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target,… in verifyStateBoolean()
1839 void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target,… in verifyStateInteger()
1849 void verifyStateIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum targ… in verifyStateIntegerMin()
1859 void verifyStateIntegerMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum targ… in verifyStateIntegerMax()
1869 …lToOther (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum o… in verifyStateIntegerEqualToOther()
1916 void verifyStateFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, f… in verifyStateFloat()
1926 void verifyStateFloatMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target… in verifyStateFloatMin()
1936 void verifyStateFloatMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target… in verifyStateFloatMax()
1946 void verifyStatePointer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target,… in verifyStatePointer()
1956 void verifyStateIndexedBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum … in verifyStateIndexedBoolean()
1966 void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLe… in verifyStateIndexedBooleanVec4()
1976 void verifyStateIndexedInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum … in verifyStateIndexedInteger()
1986 void verifyStateIndexedIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLen… in verifyStateIndexedIntegerMin()
1996 void verifyStateAttributeInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenu… in verifyStateAttributeInteger()
2006 …rInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateFramebufferInteger()
2016 …tegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateFramebufferIntegerMin()
2026 …Integer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum p… in verifyStateProgramInteger()
2036 …gerVec3 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum p… in verifyStateProgramIntegerVec3()
2046 …Integer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint pipeline, glw::GLenum … in verifyStatePipelineInteger()
2056 …mInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamInteger()
2066 …ramFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamFloat()
2076 …loatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamFloatVec4()
2086 …dI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamNormalizedI32Vec4()
2096 …egerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamIntegerVec4()
2106 …egerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateTextureParamUnsignedIntegerVec4()
2116 …er (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int level, glw::GLe… in verifyStateTextureLevelInteger()
2126 void verifyStateObjectBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint h… in verifyStateObjectBoolean()
2136 …yInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum p… in verifyStateQueryInteger()
2146 …Integer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamInteger()
2156 …amFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamFloat()
2166 …oatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamFloatVec4()
2176 …I32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamNormalizedI32Vec4()
2186 …gerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamIntegerVec4()
2196 …gerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum p… in verifyStateSamplerParamUnsignedIntegerVec4()