Lines Matching refs:rowAr0
492 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
517 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
547 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
577 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row() local
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
608 const GLint rowAr0 = rowA[j] & 0x3; in do_row() local
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
634 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
655 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row() local
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1043 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1081 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1130 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1179 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row_3D() local
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1228 const GLint rowAr0 = rowA[j] & 0x3; in do_row_3D() local
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1266 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1294 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row_3D() local
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()