Lines Matching refs:rowBr1

495          const GLint rowBr1 = rowB[k] & 0x1f;  in do_row()  local
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
520 const GLint rowBr1 = rowB[k] & 0xf; in do_row() local
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
550 const GLint rowBr1 = rowB[k] & 0x1f; in do_row() local
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
580 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row() local
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
611 const GLint rowBr1 = rowB[k] & 0x3; in do_row() local
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
637 const GLint rowBr1 = rowB[k] & 0xf; in do_row() local
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
658 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row() local
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1046 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D() local
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1084 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D() local
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1133 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D() local
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1182 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row_3D() local
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1231 const GLint rowBr1 = rowB[k] & 0x3; in do_row_3D() local
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1269 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D() local
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1297 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row_3D() local
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()