Lines Matching refs:depthRb
466 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
471 if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED) in fast_read_depth_stencil_pixels_separate()
474 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate()
484 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate()
493 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst); in fast_read_depth_stencil_pixels_separate()
512 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate()
527 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
538 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate()
545 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
550 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in slow_read_depth_stencil_pixels_separate()
565 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals); in slow_read_depth_stencil_pixels_separate()
584 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in slow_read_depth_stencil_pixels_separate()
585 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()