Lines Matching refs:GL_INTENSITY
102 case GL_INTENSITY: in can_swizzle()
239 case GL_INTENSITY: return IDX_INTENSITY; in get_map_idx()
344 logicalBaseFormat == GL_INTENSITY || in _mesa_make_temp_float_image()
354 textureBaseFormat == GL_INTENSITY || in _mesa_make_temp_float_image()
454 logicalBaseFormat == GL_INTENSITY || in make_temp_uint_image()
463 textureBaseFormat == GL_INTENSITY || in make_temp_uint_image()
582 logicalBaseFormat == GL_INTENSITY); in _mesa_make_temp_ubyte_image()
591 textureBaseFormat == GL_INTENSITY); in _mesa_make_temp_ubyte_image()
3035 baseInternalFormat == GL_INTENSITY || in _mesa_texstore_rgba_float32()
3105 baseInternalFormat == GL_INTENSITY || in _mesa_texstore_rgba_float16()
3176 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_int8()
3253 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_int16()
3330 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_int32()
3407 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_uint8()
3481 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_uint16()
3555 baseInternalFormat == GL_INTENSITY); in _mesa_texstore_rgba_uint32()