Lines Matching refs:fProgramBuilder
12 #define GL_CALL(X) GR_GL_CALL(fProgramBuilder->gpu()->glInterface(), X)
13 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fProgramBuilder->gpu()->glInterface(), R, X)
122 GrGLGpu* gpu = fProgramBuilder->gpu(); in enableFeature()
158 GrGLGpu* gpu = fProgramBuilder->gpu(); in fragmentPosition()
183 GrGLProgramBuilder::AutoStageRestore asr(fProgramBuilder); in fragmentPosition()
184 SkASSERT(!fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
187 fProgramBuilder->fUniformHandles.fRTHeightUni = in fragmentPosition()
188 fProgramBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in fragmentPosition()
201 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
209 GrGLGpu* gpu = fProgramBuilder->gpu(); in dstColor()
230 const GrGLSLCaps& caps = *fProgramBuilder->gpu()->glCaps().glslCaps(); in enableAdvancedBlendEquationIfNeeded()
271 GrGLGpu* gpu = fProgramBuilder->gpu(); in compileAndAttachShaders()
277 fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kFragment_Visibility, in compileAndAttachShaders()
289 kGLES_GrGLStandard != fProgramBuilder->gpu()->ctxInfo().standard()) { in bindFragmentShaderLocations()