Lines Matching refs:frameBuffer
211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, in debugGLBindFramebuffer() local
215 GrDebugGL::getInstance()->setFrameBuffer(frameBuffer); in debugGLBindFramebuffer()
255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer(); in debugGLDeleteTextures() local
259 if (frameBuffer->getColor() && in debugGLDeleteTextures()
260 textures[i] == frameBuffer->getColor()->getID()) { in debugGLDeleteTextures()
261 frameBuffer->setColor(NULL); in debugGLDeleteTextures()
263 if (frameBuffer->getDepth() && in debugGLDeleteTextures()
264 textures[i] == frameBuffer->getDepth()->getID()) { in debugGLDeleteTextures()
265 frameBuffer->setDepth(NULL); in debugGLDeleteTextures()
267 if (frameBuffer->getStencil() && in debugGLDeleteTextures()
268 textures[i] == frameBuffer->getStencil()->getID()) { in debugGLDeleteTextures()
269 frameBuffer->setStencil(NULL); in debugGLDeleteTextures()
339 GrFrameBufferObj *frameBuffer = in debugGLDeleteRenderbuffers() local
344 if (frameBuffer->getColor() && in debugGLDeleteRenderbuffers()
345 renderBuffers[i] == frameBuffer->getColor()->getID()) { in debugGLDeleteRenderbuffers()
346 frameBuffer->setColor(NULL); in debugGLDeleteRenderbuffers()
348 if (frameBuffer->getDepth() && in debugGLDeleteRenderbuffers()
349 renderBuffers[i] == frameBuffer->getDepth()->getID()) { in debugGLDeleteRenderbuffers()
350 frameBuffer->setDepth(NULL); in debugGLDeleteRenderbuffers()
352 if (frameBuffer->getStencil() && in debugGLDeleteRenderbuffers()
353 renderBuffers[i] == frameBuffer->getStencil()->getID()) { in debugGLDeleteRenderbuffers()
354 frameBuffer->setStencil(NULL); in debugGLDeleteRenderbuffers()