Lines Matching refs:SkDCubic
80 SkDCubic cubic; in cubicHorizontal()
87 SkDCubic cubic; in cubicVertical()
94 SkDCubic cubic; in cubicLine()
227 void cubicInsert(double one, double two, const SkDPoint& pt, const SkDCubic& c1,
228 const SkDCubic& c2);
233 int horizontal(const SkDCubic&, double y, double tRange[3]);
235 int horizontal(const SkDCubic&, double left, double right, double y, bool flipped);
236 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);
251 int intersect(const SkDCubic&, const SkDLine&);
252 int intersect(const SkDCubic&, const SkDQuad&);
253 int intersect(const SkDCubic&, const SkDConic&);
254 int intersect(const SkDCubic&, const SkDCubic&);
258 int intersectRay(const SkDCubic&, const SkDLine&);
266 int vertical(const SkDCubic&, double top, double bottom, double x, bool flipped);
283 bool cubicCheckCoincidence(const SkDCubic& c1, const SkDCubic& c2);
284 bool cubicExactEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2);
285 void cubicNearEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2, const SkDRect& );