Lines Matching refs:overlap
441 int overlap = quadHullsOverlap(reporter, quad1, quad2); in testQuadAngles() local
442 bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002; in testQuadAngles()
443 if (realOverlap != overlap) { in testQuadAngles()
450 if (oldSchoolOverlap != (overlap < 0)) { in testQuadAngles()
451 … overlap = quadHullsOverlap(reporter, quad1, quad2); // set a breakpoint and debug if assert fires in testQuadAngles()
452 REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0)); in testQuadAngles()
461 if (overlap >= 0) { in testQuadAngles()
470 bruteForce(reporter, quad1, quad2, overlap > 0); in testQuadAngles()
542 } else if (overlap >= 0) { in testQuadAngles()
547 if (overlap < 0) { in testQuadAngles()
807 int overlap = quadHullsOverlap(reporter, quad1, quad2); in DEF_TEST() local
808 REPORTER_ASSERT(reporter, overlap >= 0); in DEF_TEST()