Lines Matching refs:zone

132   INLINE(void* operator new(size_t size, Zone* zone));
143 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } in delete() argument
151 explicit ZoneScope(Zone* zone) : zone_(zone) { } in ZoneScope()
154 Zone* zone() { return zone_; } in zone() function
165 explicit ZoneAllocationPolicy(Zone* zone) : zone_(zone) { } in ZoneAllocationPolicy()
168 Zone* zone() { return zone_; } in zone() function
184 ZoneList(int capacity, Zone* zone) in ZoneList() argument
185 : List<T, ZoneAllocationPolicy>(capacity, ZoneAllocationPolicy(zone)) { } in ZoneList()
187 INLINE(void* operator new(size_t size, Zone* zone));
190 ZoneList(const ZoneList<T>& other, Zone* zone) in ZoneList() argument
192 ZoneAllocationPolicy(zone)) { in ZoneList()
193 AddAll(other, zone); in ZoneList()
198 INLINE(void Add(const T& element, Zone* zone)) { in INLINE() argument
199 List<T, ZoneAllocationPolicy>::Add(element, ZoneAllocationPolicy(zone)); in INLINE()
201 INLINE(void AddAll(const List<T, ZoneAllocationPolicy>& other, Zone* zone)) { in INLINE() argument
202 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); in INLINE()
204 INLINE(void AddAll(const Vector<T>& other, Zone* zone)) { in INLINE() argument
205 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); in INLINE()
207 INLINE(void InsertAt(int index, const T& element, Zone* zone)) { in INLINE() argument
209 ZoneAllocationPolicy(zone)); in INLINE()
211 INLINE(Vector<T> AddBlock(T value, int count, Zone* zone)) { in INLINE() argument
213 ZoneAllocationPolicy(zone)); in INLINE()
215 INLINE(void Allocate(int length, Zone* zone)) { in INLINE() argument
216 List<T, ZoneAllocationPolicy>::Allocate(length, ZoneAllocationPolicy(zone)); in INLINE()
218 INLINE(void Initialize(int capacity, Zone* zone)) { in INLINE() argument
220 ZoneAllocationPolicy(zone)); in INLINE()
224 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } in delete() argument
234 explicit ZoneSplayTree(Zone* zone) in ZoneSplayTree() argument
235 : SplayTree<Config, ZoneAllocationPolicy>(ZoneAllocationPolicy(zone)) {} in ZoneSplayTree()
238 INLINE(void* operator new(size_t size, Zone* zone));
241 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } in delete() argument