Lines Matching refs:Worker

331 void Worker() {  in Worker()  function
336 MyThread t(Worker); in Parent()
645 void Worker() { in Worker() function
650 MyThread t(Worker); in Parent()
745 void Worker() { in Worker() function
758 MyThreadArray t(Worker, Worker); in Parent()
992 void Worker() { in Worker() function
1010 MyThreadArray t(Worker, Worker); in Run()
1026 void Worker() { in Worker() function
1044 MyThreadArray t(Worker, Worker, Worker); in Run()
1381 void Worker() { in Worker() function
1390 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
1684 void Worker() { in Worker() function
1706 vec[i] = new MyThread(Worker); in Run()
1736 void Worker() { in Worker() function
1751 MyThreadArray t(Worker, Worker); in Run()
1776 void Worker() { in Worker() function
1798 MyThreadArray t(Worker, Worker); in Run()
1985 void Worker() { in Worker() function
2000 pool.Add(NewCallback(Worker)); in Run()
2085 void Worker() { in Worker() function
2090 MyThreadArray t(Worker, Worker, Worker); in Run()
2789 void Worker() { in Worker() function
2797 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
3466 void Worker() { in Worker() function
3512 vec[i] = new MyThread(Worker); in Run()
3557 void Worker() { in Worker() function
3604 vec[i] = new MyThread(Worker); in Run()
3762 void Worker() { in Worker() function
3772 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
3789 void Worker() { in Worker() function
3799 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
3816 void Worker() { in Worker() function
3826 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
3941 void Worker() { in Worker() function
3951 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
3967 void Worker() { in Worker() function
3977 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
4205 void Worker() { in Worker() function
4219 MyThreadArray t(Waiter, Worker); in Run()
4274 void Worker() { in Worker() function
4286 MyThreadArray t(Waiter, Worker); in Run()
4298 void Worker() { in Worker() function
4305 MyThread t(Worker); in Run()
4350 void Worker() { in Worker() function
4368 MyThreadArray t(Worker, Worker); in Run()
4994 void Worker() { in Worker() function
5012 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
5022 void Worker() { in Worker() function
5027 MyThread t(Worker); in Parent()
5059 void Worker() { in Worker() function
5070 Worker(); in Run()
5071 MyThread t(Worker); in Run()
5152 void Worker() { in Worker() function
5161 MyThreadArray t(Worker0, Worker, Worker); in Run()
5178 void Worker(void *a) { in Worker() function
5189 t[i] = new MyThread(Worker, &GLOB[i]); in Run()
5230 void Worker() { in Worker() function
5294 MyThreadArray t(Worker, Worker, Worker); in Run()
5384 void Worker() { in Worker() function
5405 MyThreadArray t(Worker, Worker); in PublishRange()
5484 void Worker() { in Worker() function
5490 MyThreadArray t(Worker, Worker); in Run()
5515 void Worker() { in Worker() function
5547 MyThreadArray t(Worker, Worker, Worker); in Run()
5560 void Worker() { in Worker() function
5589 MyThreadArray t(Worker, Worker, Worker); in Run()
5605 void Worker(void *a) { in Worker() function
5614 t[i] = new MyThread(Worker); in Run()
5941 void Worker() { in Worker() function
5953 MyThreadArray t(Worker, Worker, Worker); in Run()
6026 void Worker() { in Worker() function
6033 MyThreadArray t(Worker, Worker, Worker); in Run()
6069 void Worker() { in Worker() function
6080 MyThreadArray t(Worker, ThisFunctionShouldBeSuppressed); in Run()
6144 void Worker() { // Spawn few threads that touch per_thread_global. in Worker() function
6149 void Worker0() { sleep(0); Worker(); } in Worker0()
6150 void Worker1() { sleep(1); Worker(); } in Worker1()
6151 void Worker2() { sleep(2); Worker(); } in Worker2()
6152 void Worker3() { sleep(3); Worker(); } in Worker3()
6175 void Worker() { // Spawn few threads that touch stack. in Worker() function
6180 void Worker0() { sleep(0); Worker(); } in Worker0()
6181 void Worker1() { sleep(1); Worker(); } in Worker1()
6182 void Worker2() { sleep(2); Worker(); } in Worker2()
6183 void Worker3() { sleep(3); Worker(); } in Worker3()
6198 void Worker() { GLOB = 1; } in Worker() function
6206 MyThreadArray t(Worker, Worker); in Run1()
6223 void Worker() { GLOB = 1; } in Worker() function
6231 MyThreadArray t(Worker, Worker); in Run1()
6274 void Worker() { in Worker() function
6285 MyThreadArray t(Worker, Worker, Swapper, Worker, Worker); in Run()
6305 void Worker() { in Worker() function
6313 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
6347 void Worker() { in Worker() function
6362 MyThreadArray t(Worker, Worker, Worker, Worker); in Run()
6375 void Worker() { in Worker() function
6392 tp.Add(NewCallback(Worker)); in Run()
6393 tp.Add(NewCallback(Worker)); in Run()
6472 void Worker() { in Worker() function
6487 MyThreadArray t(Worker, Worker, Swapper, Worker, Worker); in Run()
6723 void Worker() { in Worker() function
6751 MyThread t1(Worker), t2(Worker); in Run()
7131 void Worker() { Func19(); } in Worker() function
7134 MyThreadArray t(Worker, Worker, Worker); in Run()
7147 void Worker(long depth) { in Worker() function
7152 pool.Add(NewCallback(Worker, depth-1)); in Worker()
7153 pool.Add(NewCallback(Worker, depth-1)); in Worker()
7160 Worker(4); in Run()
7293 void Worker() { in Worker() function
7308 MyThreadArray ta (Worker, Worker, Worker, Worker); in Worker_1()
7397 void Worker(){ in Worker() function
7426 pool.Add(NewCallback(Worker)); in Run()
7457 void Worker() { in Worker() function
7475 MyThreadArray t(Worker, Worker); in Run()
7500 void Worker() { in Worker() function
7526 MyThreadArray t(Worker, Worker); in Run()
7547 void Worker() { in Worker() function
7564 pool.Add(NewCallback(Worker)); in Run()
7596 void Worker() { in Worker() function
7608 pool.Add(NewCallback(Worker)); in Run()
7635 void Worker() { in Worker() function
7647 pool.Add(NewCallback(Worker)); in Run()
7660 void Worker() { in Worker() function
7680 pool.Add(NewCallback(Worker)); in Run()
7694 void Worker() { in Worker() function
7710 pool.Add(NewCallback(Worker)); in Run()
7771 void Worker() { in Worker() function
7799 pool.Add(NewCallback(Worker)); in Run()