Lines Matching refs:uint16_t
126 uint16_t m_zApOut; // delay offset for ap out
130 uint16_t m_zApIn; // delay offset for ap in
138 uint16_t m_zDelay[REVERB_MAX_NUM_REFLECTIONS]; // delay offset for ap out
160 uint16_t m_nMaxExcursion; //28
193 …uint16_t m_nBaseIndex; // base index for circular bu…
202 uint16_t m_zD0In; // delay offset for delay line D0 in
209 uint16_t m_zD1In; // delay offset for delay line D1 in
212 uint16_t m_zD0Self; // self feeds forward d0 --> d0
214 uint16_t m_zD1Cross; // cross feeds across d1 --> d0
216 uint16_t m_zD1Self; // self feeds forward d1 --> d1
218 uint16_t m_zD0Cross; // cross feeds across d0 --> d1
236 uint16_t m_nXfadeInterval; // update/xfade after this many samples
238 uint16_t m_nXfadeCounter; // keep track of when to xfade
248 uint16_t m_nMaxExcursion; // the taps can excurse +/- this amount
250 uint16_t m_bUseNoise; // if TRUE, use noise as input signal
252 …uint16_t m_bBypass; // if TRUE, then bypass reverb and copy input to o…
285 uint16_t m_Aux; // if TRUE, is connected as auxiliary effect
286 uint16_t m_Preset; // if TRUE, expose preset revert interface
372 static uint16_t ReverbCalculateNoise(reverb_object_t *pReverbData);