Lines Matching refs:trace
55 16) or higher that is running the application you want to analyze. The Tracer tool captures trace
59 <img src="{@docRoot}images/gltracer/dialog-trace.png">
62 <p>To capture an OpenGL ES trace for an Android application:</p>
69 <li>On the toolbar, click the trace capture button (<img
71 <li>In the dialog box, select the <strong>Device</strong> to use for the trace.</li>
73 containing the activity you want to trace, for example: {@code com.example.android.opengl}</li>
75 want to trace, for example: {@code OpenGLES20Complete}
82 Be aware that using this option can result in large trace files.</p>
84 <li>Enter a <strong>Destination File</strong> for the trace output.</li>
85 <li>Click <strong>Trace</strong> to start the trace capture.</li>
86 <li>On the connected device, exercise the functions of your application you want to trace.</li>
92 <p>After you have generated a trace, you can load it for review and analysis.</p>
94 <p>To review a captured trace:</p>
99 <li>On the toolbar, click the trace load button (<img
100 src="{@docRoot}images/gltracer/icon-load-trace.png">).</li>
101 <li>After loading a trace, select a frame and review the OpenGL ES calls. Drawing commands are