Lines Matching refs:EglManager
72 EglManager::EglManager(RenderThread& thread) in EglManager() function in android::uirenderer::renderthread::EglManager
86 void EglManager::initialize() { in initialize()
109 bool EglManager::hasEglContext() { in hasEglContext()
113 void EglManager::loadConfig() { in loadConfig()
143 void EglManager::createContext() { in createContext()
150 void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, in setTextureAtlas()
169 void EglManager::initAtlas() { in initAtlas()
176 void EglManager::createPBufferSurface() { in createPBufferSurface()
186 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { in createSurface()
195 void EglManager::destroySurface(EGLSurface surface) { in destroySurface()
204 void EglManager::destroy() { in destroy()
220 bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) { in makeCurrent()
241 void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) { in beginFrame()
254 bool EglManager::swapBuffers(EGLSurface surface, const SkRect& dirty, in swapBuffers()
307 void EglManager::fence() { in fence()
314 bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { in setPreserveBuffer()