Lines Matching refs:pointerY
77 mLocked.pointerY = 0; in PointerController()
140 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()
180 mLocked.pointerY = minY; in setPositionLocked()
182 mLocked.pointerY = maxY; in setPositionLocked()
184 mLocked.pointerY = y; in setPositionLocked()
194 *outY = mLocked.pointerY; in getPosition()
331 mLocked.pointerY = (minY + maxY) * 0.5f; in setDisplayViewport()
334 mLocked.pointerY = 0; in setDisplayViewport()
345 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()
387 mLocked.pointerY = y - 0.5f; in setDisplayViewport()
490 mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY); in updatePointerLocked()