Lines Matching refs:input
45 status_t layer_state_t::read(const Parcel& input) in read() argument
47 surface = input.readStrongBinder(); in read()
48 what = input.readUint32(); in read()
49 x = input.readFloat(); in read()
50 y = input.readFloat(); in read()
51 z = input.readUint32(); in read()
52 w = input.readUint32(); in read()
53 h = input.readUint32(); in read()
54 layerStack = input.readUint32(); in read()
55 alpha = input.readFloat(); in read()
56 flags = static_cast<uint8_t>(input.readUint32()); in read()
57 mask = static_cast<uint8_t>(input.readUint32()); in read()
58 const void* matrix_data = input.readInplace(sizeof(layer_state_t::matrix22_t)); in read()
64 input.read(crop); in read()
65 input.read(transparentRegion); in read()
74 status_t ComposerState::read(const Parcel& input) { in read() argument
75 client = interface_cast<ISurfaceComposerClient>(input.readStrongBinder()); in read()
76 return state.read(input); in read()
93 status_t DisplayState::read(const Parcel& input) { in read() argument
94 token = input.readStrongBinder(); in read()
95 surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder()); in read()
96 what = input.readUint32(); in read()
97 layerStack = input.readUint32(); in read()
98 orientation = input.readUint32(); in read()
99 input.read(viewport); in read()
100 input.read(frame); in read()
101 width = input.readUint32(); in read()
102 height = input.readUint32(); in read()