Lines Matching refs:rasterizer

74     ggl_init_context(&(c->rasterizer));  in ogles_init()
91 c->rasterizer.base = base; in ogles_init()
96 c->rasterizer.procs.depthMask(c, 1); in ogles_init()
99 c->rasterizer.procs.enable(c, GL_DITHER); in ogles_init()
113 ggl_uninit_context(&(c->rasterizer)); in ogles_uninit()
114 free(c->rasterizer.base); in ogles_uninit()
193 c->rasterizer.procs.enableDisable(c, cap, enabled); in enable_disable()
196 c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); in enable_disable()
291 c->rasterizer.procs.enableDisable(c, in glHint()
334 if (c->rasterizer.error) { in glGetError()
335 const GLenum ret(c->rasterizer.error); in glGetError()
336 c->rasterizer.error = 0; in glGetError()
370 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
376 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
382 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
388 int index = c->rasterizer.state.buffers.color.format; in glGetIntegerv()
410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; in glGetIntegerv()
531 c->rasterizer.procs.colorMask(c, r, g, b, a); in glColorMask()
536 c->rasterizer.procs.depthMask(c, flag); in glDepthMask()
541 c->rasterizer.procs.stencilMask(c, mask); in glStencilMask()
546 c->rasterizer.procs.depthFunc(c, func); in glDepthFunc()
551 c->rasterizer.procs.logicOp(c, opcode); in glLogicOp()
556 c->rasterizer.procs.alphaFuncx(c, func, ref); in glAlphaFuncx()
561 c->rasterizer.procs.blendFunc(c, sfactor, dfactor); in glBlendFunc()
566 c->rasterizer.procs.clear(c, mask); in glClear()
571 c->rasterizer.procs.clearColorx(c, red, green, blue, alpha); in glClearColorx()
577 c->rasterizer.procs.clearColorx(c, in glClearColor()
586 c->rasterizer.procs.clearDepthx(c, depth); in glClearDepthx()
592 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth)); in glClearDepthf()
597 c->rasterizer.procs.clearStencil(c, s); in glClearStencil()