/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "locations.h" #include "nodes.h" namespace art { LocationSummary::LocationSummary(HInstruction* instruction, CallKind call_kind, bool intrinsified) : inputs_(instruction->GetBlock()->GetGraph()->GetArena(), instruction->InputCount()), temps_(instruction->GetBlock()->GetGraph()->GetArena(), 0), output_overlaps_(Location::kOutputOverlap), call_kind_(call_kind), stack_mask_(nullptr), register_mask_(0), live_registers_(), intrinsified_(intrinsified) { inputs_.SetSize(instruction->InputCount()); for (size_t i = 0; i < instruction->InputCount(); ++i) { inputs_.Put(i, Location()); } instruction->SetLocations(this); if (NeedsSafepoint()) { ArenaAllocator* arena = instruction->GetBlock()->GetGraph()->GetArena(); stack_mask_ = new (arena) ArenaBitVector(arena, 0, true); } } Location Location::RegisterOrConstant(HInstruction* instruction) { return instruction->IsConstant() ? Location::ConstantLocation(instruction->AsConstant()) : Location::RequiresRegister(); } Location Location::RegisterOrInt32LongConstant(HInstruction* instruction) { if (!instruction->IsConstant() || !instruction->AsConstant()->IsLongConstant()) { return Location::RequiresRegister(); } // Does the long constant fit in a 32 bit int? int64_t value = instruction->AsConstant()->AsLongConstant()->GetValue(); return IsInt<32>(value) ? Location::ConstantLocation(instruction->AsConstant()) : Location::RequiresRegister(); } Location Location::ByteRegisterOrConstant(int reg, HInstruction* instruction) { return instruction->IsConstant() ? Location::ConstantLocation(instruction->AsConstant()) : Location::RegisterLocation(reg); } std::ostream& operator<<(std::ostream& os, const Location& location) { os << location.DebugString(); if (location.IsRegister() || location.IsFpuRegister()) { os << location.reg(); } else if (location.IsPair()) { os << location.low() << ":" << location.high(); } else if (location.IsStackSlot() || location.IsDoubleStackSlot()) { os << location.GetStackIndex(); } return os; } } // namespace art