/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stack_map.h" #include "stack_map_stream.h" #include "utils/arena_bit_vector.h" #include "gtest/gtest.h" namespace art { static bool SameBits(MemoryRegion region, const BitVector& bit_vector) { for (size_t i = 0; i < region.size_in_bits(); ++i) { if (region.LoadBit(i) != bit_vector.IsBitSet(i)) { return false; } } return true; } using Kind = DexRegisterLocation::Kind; TEST(StackMapTest, Test1) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); size_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Short location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(0u, code_info.GetStackMaskSize()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_location_catalog_entries = code_info.GetNumberOfDexRegisterLocationCatalogEntries(); ASSERT_EQ(2u, number_of_location_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(); // The Dex register location catalog contains: // - one 1-byte short Dex register location, and // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 1u + 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(0, number_of_dex_registers, code_info)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_location_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_location_catalog_entries); ASSERT_EQ(0u, index0); ASSERT_EQ(1u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } TEST(StackMapTest, Test2) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask1(&arena, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); size_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2); stream.AddDexRegisterEntry(0, Kind::kInStack, 0); // Short location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location. stream.AddInlineInfoEntry(42); stream.AddInlineInfoEntry(82); stream.EndStackMapEntry(); ArenaBitVector sp_mask2(&arena, 0, true); sp_mask2.SetBit(3); sp_mask1.SetBit(8); stream.BeginStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kInRegister, 18); // Short location. stream.AddDexRegisterEntry(1, Kind::kInFpuRegister, 3); // Short location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(1u, code_info.GetStackMaskSize()); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps()); uint32_t number_of_location_catalog_entries = code_info.GetNumberOfDexRegisterLocationCatalogEntries(); ASSERT_EQ(4u, number_of_location_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(); // The Dex register location catalog contains: // - three 1-byte short Dex register locations, and // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 3u * 1u + 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(0, number_of_dex_registers, code_info)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_location_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_location_catalog_entries); ASSERT_EQ(0u, index0); ASSERT_EQ(1u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInStack, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_TRUE(stack_map.HasInlineInfo(code_info)); InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map); ASSERT_EQ(2u, inline_info.GetDepth()); ASSERT_EQ(42u, inline_info.GetMethodReferenceIndexAtDepth(0)); ASSERT_EQ(82u, inline_info.GetMethodReferenceIndexAtDepth(1)); } // Second stack map. { StackMap stack_map = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u))); ASSERT_EQ(1u, stack_map.GetDexPc(code_info)); ASSERT_EQ(128u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0xFFu, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask2)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask, and // - one 1-byte set of location catalog entry indices composed of two 2-bit values. size_t expected_dex_register_map_size = 1u + 1u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(18, dex_register_map.GetMachineRegister(0, number_of_dex_registers, code_info)); ASSERT_EQ(3, dex_register_map.GetMachineRegister(1, number_of_dex_registers, code_info)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_location_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_location_catalog_entries); ASSERT_EQ(2u, index0); ASSERT_EQ(3u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kInRegister, location0.GetKind()); ASSERT_EQ(Kind::kInFpuRegister, location1.GetKind()); ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind()); ASSERT_EQ(Kind::kInFpuRegister, location1.GetInternalKind()); ASSERT_EQ(18, location0.GetValue()); ASSERT_EQ(3, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } } TEST(StackMapTest, TestNonLiveDexRegisters) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 2; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kNone, 0); // No location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(0u, code_info.GetStackMaskSize()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_location_catalog_entries = code_info.GetNumberOfDexRegisterLocationCatalogEntries(); ASSERT_EQ(1u, number_of_location_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(); // The Dex register location catalog contains: // - one 5-byte large Dex register location. size_t expected_location_catalog_size = 5u; ASSERT_EQ(expected_location_catalog_size, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_register_map = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_FALSE(dex_register_map.IsDexRegisterLive(0)); ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1)); ASSERT_EQ(1u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers)); // The Dex register map contains: // - one 1-byte live bit mask. // No space is allocated for the sole location catalog entry index, as it is useless. size_t expected_dex_register_map_size = 1u + 0u; ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size()); ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationInternalKind(0, number_of_dex_registers, code_info)); ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(1, number_of_dex_registers, code_info)); ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info)); size_t index0 = dex_register_map.GetLocationCatalogEntryIndex( 0, number_of_dex_registers, number_of_location_catalog_entries); size_t index1 = dex_register_map.GetLocationCatalogEntryIndex( 1, number_of_dex_registers, number_of_location_catalog_entries); ASSERT_EQ(DexRegisterLocationCatalog::kNoLocationEntryIndex, index0); ASSERT_EQ(0u, index1); DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0); DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1); ASSERT_EQ(Kind::kNone, location0.GetKind()); ASSERT_EQ(Kind::kConstant, location1.GetKind()); ASSERT_EQ(Kind::kNone, location0.GetInternalKind()); ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } // Generate a stack map whose dex register offset is // StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do // not treat it as kNoDexRegisterMap. TEST(StackMapTest, DexRegisterMapOffsetOverflow) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 1024; // Create the first stack map (and its Dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); uint32_t number_of_dex_live_registers_in_dex_register_map_0 = number_of_dex_registers - 8; for (uint32_t i = 0; i < number_of_dex_live_registers_in_dex_register_map_0; ++i) { // Use two different Dex register locations to populate this map, // as using a single value (in the whole CodeInfo object) would // make this Dex register mapping data empty (see // art::DexRegisterMap::SingleEntrySizeInBits). stream.AddDexRegisterEntry(i, Kind::kConstant, i % 2); // Short location. } stream.EndStackMapEntry(); // Create the second stack map (and its Dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); for (uint32_t i = 0; i < number_of_dex_registers; ++i) { stream.AddDexRegisterEntry(i, Kind::kConstant, 0); // Short location. } stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); // The location catalog contains two entries (DexRegisterLocation(kConstant, 0) // and DexRegisterLocation(kConstant, 1)), therefore the location catalog index // has a size of 1 bit. uint32_t number_of_location_catalog_entries = code_info.GetNumberOfDexRegisterLocationCatalogEntries(); ASSERT_EQ(2u, number_of_location_catalog_entries); ASSERT_EQ(1u, DexRegisterMap::SingleEntrySizeInBits(number_of_location_catalog_entries)); // The first Dex register map contains: // - a live register bit mask for 1024 registers (that is, 128 bytes of // data); and // - Dex register mapping information for 1016 1-bit Dex (live) register // locations (that is, 127 bytes of data). // Hence it has a size of 255 bytes, and therefore... ASSERT_EQ(128u, DexRegisterMap::GetLiveBitMaskSize(number_of_dex_registers)); StackMap stack_map0 = code_info.GetStackMapAt(0); DexRegisterMap dex_register_map0 = code_info.GetDexRegisterMapOf(stack_map0, number_of_dex_registers); ASSERT_EQ(127u, dex_register_map0.GetLocationMappingDataSize(number_of_dex_registers, number_of_location_catalog_entries)); ASSERT_EQ(255u, dex_register_map0.Size()); StackMap stack_map1 = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map1.HasDexRegisterMap(code_info)); // ...the offset of the second Dex register map (relative to the // beginning of the Dex register maps region) is 255 (i.e., // kNoDexRegisterMapSmallEncoding). ASSERT_NE(stack_map1.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMap); ASSERT_EQ(stack_map1.GetDexRegisterMapOffset(code_info), 0xFFu); } TEST(StackMapTest, TestShareDexRegisterMap) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 2; // First stack map. stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Second stack map, which should share the same dex register map. stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kInRegister, 0); // Short location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); // Third stack map (doesn't share the dex register map). stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, Kind::kInRegister, 2); // Short location. stream.AddDexRegisterEntry(1, Kind::kConstant, -2); // Large location. stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo ci(region); // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, number_of_dex_registers); ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers, ci)); ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers, ci)); // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, number_of_dex_registers); ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers, ci)); ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers, ci)); // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, number_of_dex_registers); ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers, ci)); ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers, ci)); // Verify dex register map offsets. ASSERT_EQ(sm0.GetDexRegisterMapOffset(ci), sm1.GetDexRegisterMapOffset(ci)); ASSERT_NE(sm0.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci)); ASSERT_NE(sm1.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci)); } TEST(StackMapTest, TestNoDexRegisterMap) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 0; stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.EndStackMapEntry(); size_t size = stream.PrepareForFillIn(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(0u, code_info.GetStackMaskSize()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); uint32_t number_of_location_catalog_entries = code_info.GetNumberOfDexRegisterLocationCatalogEntries(); ASSERT_EQ(0u, number_of_location_catalog_entries); DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(); ASSERT_EQ(0u, location_catalog.Size()); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); ASSERT_FALSE(stack_map.HasDexRegisterMap(code_info)); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } } // namespace art