/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime.Debug { using ITreeAdaptor = Antlr.Runtime.Tree.ITreeAdaptor; /** * A TreeAdaptor proxy that fires debugging events to a DebugEventListener * delegate and uses the TreeAdaptor delegate to do the actual work. All * AST events are triggered by this adaptor; no code gen changes are needed * in generated rules. Debugging events are triggered *after* invoking * tree adaptor routines. * * * * Trees created with actions in rewrite actions like "-> ^(ADD {foo} {bar})" * cannot be tracked as they might not use the adaptor to create foo, bar. * The debug listener has to deal with tree node IDs for which it did * not see a createNode event. A single <unknown> node is sufficient even * if it represents a whole tree. * */ public class DebugTreeAdaptor : ITreeAdaptor { protected IDebugEventListener dbg; protected ITreeAdaptor adaptor; public DebugTreeAdaptor(IDebugEventListener dbg, ITreeAdaptor adaptor) { this.dbg = dbg; this.adaptor = adaptor; } public virtual object Create(IToken payload) { if (payload.TokenIndex < 0) { // could be token conjured up during error recovery return Create(payload.Type, payload.Text); } object node = adaptor.Create(payload); dbg.CreateNode(node, payload); return node; } public virtual object ErrorNode(ITokenStream input, IToken start, IToken stop, RecognitionException e) { object node = adaptor.ErrorNode(input, start, stop, e); if (node != null) { dbg.ErrorNode(node); } return node; } public virtual object DupTree(object tree) { object t = adaptor.DupTree(tree); // walk the tree and emit create and add child events // to simulate what dupTree has done. dupTree does not call this debug // adapter so I must simulate. SimulateTreeConstruction(t); return t; } /** ^(A B C): emit create A, create B, add child, ... */ protected virtual void SimulateTreeConstruction(object t) { dbg.CreateNode(t); int n = adaptor.GetChildCount(t); for (int i = 0; i < n; i++) { object child = adaptor.GetChild(t, i); SimulateTreeConstruction(child); dbg.AddChild(t, child); } } public virtual object DupNode(object treeNode) { object d = adaptor.DupNode(treeNode); dbg.CreateNode(d); return d; } public virtual object Nil() { object node = adaptor.Nil(); dbg.NilNode(node); return node; } public virtual bool IsNil(object tree) { return adaptor.IsNil(tree); } public virtual void AddChild(object t, object child) { if (t == null || child == null) { return; } adaptor.AddChild(t, child); dbg.AddChild(t, child); } public virtual object BecomeRoot(object newRoot, object oldRoot) { object n = adaptor.BecomeRoot(newRoot, oldRoot); dbg.BecomeRoot(newRoot, oldRoot); return n; } public virtual object RulePostProcessing(object root) { return adaptor.RulePostProcessing(root); } public virtual void AddChild(object t, IToken child) { object n = this.Create(child); this.AddChild(t, n); } public virtual object BecomeRoot(IToken newRoot, object oldRoot) { object n = this.Create(newRoot); adaptor.BecomeRoot(n, oldRoot); dbg.BecomeRoot(newRoot, oldRoot); return n; } public virtual object Create(int tokenType, IToken fromToken) { object node = adaptor.Create(tokenType, fromToken); dbg.CreateNode(node); return node; } public virtual object Create(int tokenType, IToken fromToken, string text) { object node = adaptor.Create(tokenType, fromToken, text); dbg.CreateNode(node); return node; } public virtual object Create(int tokenType, string text) { object node = adaptor.Create(tokenType, text); dbg.CreateNode(node); return node; } public virtual int GetType(object t) { return adaptor.GetType(t); } public virtual void SetType(object t, int type) { adaptor.SetType(t, type); } public virtual string GetText(object t) { return adaptor.GetText(t); } public virtual void SetText(object t, string text) { adaptor.SetText(t, text); } public virtual IToken GetToken(object t) { return adaptor.GetToken(t); } public virtual void SetTokenBoundaries(object t, IToken startToken, IToken stopToken) { adaptor.SetTokenBoundaries(t, startToken, stopToken); if (t != null && startToken != null && stopToken != null) { dbg.SetTokenBoundaries( t, startToken.TokenIndex, stopToken.TokenIndex); } } public virtual int GetTokenStartIndex(object t) { return adaptor.GetTokenStartIndex(t); } public virtual int GetTokenStopIndex(object t) { return adaptor.GetTokenStopIndex(t); } public virtual object GetChild(object t, int i) { return adaptor.GetChild(t, i); } public virtual void SetChild(object t, int i, object child) { adaptor.SetChild(t, i, child); } public virtual object DeleteChild(object t, int i) { return DeleteChild(t, i); } public virtual int GetChildCount(object t) { return adaptor.GetChildCount(t); } public virtual int GetUniqueID(object node) { return adaptor.GetUniqueID(node); } public virtual object GetParent(object t) { return adaptor.GetParent(t); } public virtual int GetChildIndex(object t) { return adaptor.GetChildIndex(t); } public virtual void SetParent(object t, object parent) { adaptor.SetParent(t, parent); } public virtual void SetChildIndex(object t, int index) { adaptor.SetChildIndex(t, index); } public virtual void ReplaceChildren(object parent, int startChildIndex, int stopChildIndex, object t) { adaptor.ReplaceChildren(parent, startChildIndex, stopChildIndex, t); } #region support public virtual IDebugEventListener GetDebugListener() { return dbg; } public virtual void SetDebugListener(IDebugEventListener dbg) { this.dbg = dbg; } public virtual ITreeAdaptor GetTreeAdaptor() { return adaptor; } #endregion } }