// RUN: %clang_cc1 %s -fno-rtti -triple=i386-pc-win32 -emit-llvm -o %t // RUN: FileCheck %s < %t // RUN: FileCheck --check-prefix=CHECK2 %s < %t // For now, just make sure x86_64 doesn't crash. // RUN: %clang_cc1 %s -fno-rtti -triple=x86_64-pc-win32 -emit-llvm -o %t struct VBase { virtual ~VBase(); virtual void foo(); virtual void bar(); int field; }; struct B : virtual VBase { B(); virtual ~B(); virtual void foo(); virtual void bar(); }; B::B() { // CHECK-LABEL: define x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ" // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** // CHECK: br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]] // Don't check the INIT_VBASES case as it's covered by the ctor tests. // CHECK: %[[SKIP_VBASES]] // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0 // ... // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}} // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)*** // CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]] // Initialize vtorDisp: // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0 // ... // CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}} // CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8 // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]] // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4 // CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32* // CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]] // CHECK: ret } B::~B() { // CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ" // Adjust the this parameter: // CHECK: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8* // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8]], i32 -8 // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* // CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4 // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]] // Restore the vfptr that could have been changed by a subclass. // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0 // ... // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}} // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)*** // CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]] // Initialize vtorDisp: // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0 // ... // CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}} // CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8 // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]] // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4 // CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32* // CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]] foo(); // Avoid the "trivial destructor" optimization. // CHECK: ret // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** {{.*}} // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK2: %[[B_i8:.*]] = getelementptr i8, i8* %[[THIS_i8]], i32 8 // CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B* // CHECK2: call x86_thiscallcc void @"\01??1B@@UAE@XZ"(%struct.B* %[[B]]) // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i64 8 // CHECK2: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase* // CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]]) // CHECK2: ret // CHECK2-LABEL: define linkonce_odr x86_thiscallcc i8* @"\01??_GB@@UAEPAXI@Z" // CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8* // CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8:.*]], i32 -8 // CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* // CHECK2: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4 // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]] // CHECK2: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[THIS]]) // ... // CHECK2: ret } void B::foo() { // CHECK-LABEL: define x86_thiscallcc void @"\01?foo@B@@UAEXXZ"(i8* // // B::foo gets 'this' cast to VBase* in ECX (i.e. this+8) so we // need to adjust 'this' before use. // // CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4 // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -8 // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* // CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4 field = 42; // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]] // CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 0 // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32** // CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]] // CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1 // CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]] // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] // CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8* // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 %[[VBOFFSET]] // CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase* // CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase, %struct.VBase* %[[VBASE]], i32 0, i32 1 // CHECK: store i32 42, i32* %[[FIELD]], align 4 // // CHECK: ret void } void call_vbase_bar(B *obj) { // CHECK-LABEL: define void @"\01?call_vbase_bar@@YAXPAUB@@@Z"(%struct.B* %obj) // CHECK: %[[OBJ:.*]] = load %struct.B obj->bar(); // When calling a vbase's virtual method, one needs to adjust 'this' // at the caller site. // // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0 // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32** // CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]] // CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1 // CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]] // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)*** // CHECK: %[[VFTABLE:.*]] = load void (i8*)**, void (i8*)*** %[[VFPTR]] // CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)*, void (i8*)** %[[VFTABLE]], i64 2 // CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)*, void (i8*)** %[[VFUN]] // // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0 // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32** // CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]] // CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1 // CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]] // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] // CHECK: %[[VBASE:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] // // CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[VBASE]]) // // CHECK: ret void } void delete_B(B *obj) { // CHECK-LABEL: define void @"\01?delete_B@@YAXPAUB@@@Z"(%struct.B* %obj) // CHECK: %[[OBJ:.*]] = load %struct.B delete obj; // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0 // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32** // CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]] // CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1 // CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]] // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to i8* (%struct.B*, i32)*** // CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)**, i8* (%struct.B*, i32)*** %[[VFPTR]] // CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0 // CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFUN]] // // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0 // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32** // CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]] // CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1 // CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]] // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] // CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B* // // CHECK: call x86_thiscallcc i8* %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1) // CHECK: ret void } void call_complete_dtor() { // CHECK-LABEL: define void @"\01?call_complete_dtor@@YAXXZ" B b; // CHECK: call x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"(%struct.B* %[[B:.*]], i32 1) // CHECK-NOT: getelementptr // CHECK: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[B]]) // CHECK: ret } struct C : B { C(); // has an implicit vdtor. }; // Used to crash on an assertion. C::C() { // CHECK-LABEL: define x86_thiscallcc %struct.C* @"\01??0C@@QAE@XZ" } namespace multiple_vbases { struct A { virtual void a(); }; struct B { virtual void b(); }; struct C { virtual void c(); }; struct D : virtual A, virtual B, virtual C { virtual void a(); virtual void b(); virtual void c(); D(); }; D::D() { // CHECK-LABEL: define x86_thiscallcc %"struct.multiple_vbases::D"* @"\01??0D@multiple_vbases@@QAE@XZ" // Just make sure we emit 3 vtordisps after initializing vfptrs. // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@" to i32 (...)**), i32 (...)*** %{{.*}} // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@" to i32 (...)**), i32 (...)*** %{{.*}} // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@" to i32 (...)**), i32 (...)*** %{{.*}} // ... // CHECK: store i32 %{{.*}}, i32* %{{.*}} // CHECK: store i32 %{{.*}}, i32* %{{.*}} // CHECK: store i32 %{{.*}}, i32* %{{.*}} // CHECK: ret } } namespace diamond { struct A { A(); virtual ~A(); }; struct B : virtual A { B(); ~B(); }; struct C : virtual A { C(); ~C(); int c1, c2, c3; }; struct Z { int z; }; struct D : virtual Z, B, C { D(); ~D(); } d; D::~D() { // CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*) // CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8* // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ARG_i8]], i32 -24 // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"* // CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4 // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"*, %"struct.diamond::D"** %[[THIS_VAL]] // CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8* // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[D_i8]], i64 4 // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"* // CHECK: %[[C_i8:.*]] = bitcast %"struct.diamond::C"* %[[C]] to i8* // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %{{.*}}, i32 16 // FIXME: We might consider changing the dtor this parameter type to i8*. // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::C"* // CHECK: call x86_thiscallcc void @"\01??1C@diamond@@UAE@XZ"(%"struct.diamond::C"* %[[ARG]]) // CHECK: %[[B:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to %"struct.diamond::B"* // CHECK: %[[B_i8:.*]] = bitcast %"struct.diamond::B"* %[[B]] to i8* // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %[[B_i8]], i32 4 // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::B"* // CHECK: call x86_thiscallcc void @"\01??1B@diamond@@UAE@XZ"(%"struct.diamond::B"* %[[ARG]]) // CHECK: ret void } } namespace test2 { struct A { A(); }; struct B : virtual A { B() {} }; struct C : B, A { C() {} }; // PR18435: Order mattered here. We were generating code for the delegating // call to B() from C(). void callC() { C x; } // CHECK-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::C"* @"\01??0C@test2@@QAE@XZ" // CHECK: (%"struct.test2::C"* returned %this, i32 %is_most_derived) // CHECK: br i1 // Virtual bases // CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}}) // CHECK: br label // Non-virtual bases // CHECK: call x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ"(%"struct.test2::B"* %{{.*}}, i32 0) // CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}}) // CHECK: ret // CHECK2-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ" // CHECK2: (%"struct.test2::B"* returned %this, i32 %is_most_derived) // CHECK2: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}}) // CHECK2: ret } namespace test3 { // PR19104: A non-virtual call of a virtual method doesn't use vftable thunks, // so requires only static adjustment which is different to the one used // for virtual calls. struct A { virtual void foo(); }; struct B : virtual A { virtual void bar(); }; struct C : virtual A { virtual void foo(); }; struct D : B, C { virtual void bar(); int field; // Laid out between C and A subobjects in D. }; void D::bar() { // CHECK-LABEL: define x86_thiscallcc void @"\01?bar@D@test3@@UAEXXZ"(%"struct.test3::D"* %this) C::foo(); // Shouldn't need any vbtable lookups. All we have to do is adjust to C*, // then compensate for the adjustment performed in the C::foo() prologue. // CHECK-NOT: load i8*, i8** // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test3::D"* %{{.*}} to i8* // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 8 // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.test3::C"* // CHECK: %[[C_i8:.*]] = bitcast %"struct.test3::C"* %[[C]] to i8* // CHECK: %[[ARG:.*]] = getelementptr i8, i8* %[[C_i8]], i32 4 // CHECK: call x86_thiscallcc void @"\01?foo@C@test3@@UAEXXZ"(i8* %[[ARG]]) // CHECK: ret } } namespace test4{ // PR19172: We used to merge method vftable locations wrong. struct A { virtual ~A() {} }; struct B { virtual ~B() {} }; struct C : virtual A, B { virtual ~C(); }; void foo(void*); C::~C() { // CHECK-LABEL: define x86_thiscallcc void @"\01??1C@test4@@UAE@XZ"(%"struct.test4::C"* %this) // In this case "this" points to the most derived class, so no GEPs needed. // CHECK-NOT: getelementptr // CHECK-NOT: bitcast // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::C"* %{{.*}} to i32 (...)*** // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7C@test4@@6BB@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]] foo(this); // CHECK: ret } void destroy(C *obj) { // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUC@1@@Z"(%"struct.test4::C"* %obj) delete obj; // CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to i8* (%"struct.test4::C"*, i32)*** // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)**, i8* (%"struct.test4::C"*, i32)*** %[[VPTR]] // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0 // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]] // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1) // CHECK: ret } struct D { virtual void d(); }; // The first non-virtual base doesn't have a vdtor, // but "this adjustment" is not needed. struct E : D, B, virtual A { virtual ~E(); }; E::~E() { // CHECK-LABEL: define x86_thiscallcc void @"\01??1E@test4@@UAE@XZ"(%"struct.test4::E"* %this) // In this case "this" points to the most derived class, so no GEPs needed. // CHECK-NOT: getelementptr // CHECK-NOT: bitcast // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::E"* %{{.*}} to i32 (...)*** // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7E@test4@@6BD@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]] foo(this); } void destroy(E *obj) { // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUE@1@@Z"(%"struct.test4::E"* %obj) // CHECK-NOT: getelementptr // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8* // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4 // CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to i8* (%"struct.test4::E"*, i32)*** // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)**, i8* (%"struct.test4::E"*, i32)*** %[[VPTR]] // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0 // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]] // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8* // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4 // FIXME: in fact, the call should take i8* and the bitcast is redundant. // CHECK: %[[B_as_E:.*]] = bitcast i8* %[[B_i8]] to %"struct.test4::E"* // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1) delete obj; } }