/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "jmeClasses.h" #include "btBulletDynamicsCommon.h" #include "btBulletCollisionCommon.h" #include "LinearMath/btVector3.h" /** * Author: Normen Hansen */ class jmeBulletUtil{ public: static void convert(JNIEnv* env, jobject in, btVector3* out); static void convert(JNIEnv* env, const btVector3* in, jobject out); static void convert(JNIEnv* env, jobject in, btMatrix3x3* out); static void convert(JNIEnv* env, const btMatrix3x3* in, jobject out); static void convertQuat(JNIEnv* env, jobject in, btMatrix3x3* out); static void convertQuat(JNIEnv* env, const btMatrix3x3* in, jobject out); static void addResult(JNIEnv* env, jobject resultlist, const btVector3 hitnormal,const btVector3 m_hitPointWorld,const btScalar m_hitFraction,btCollisionObject* hitobject); private: jmeBulletUtil(){}; ~jmeBulletUtil(){}; }; class jmeUserPointer { public: jobject javaCollisionObject; jint group; jint groups; void *space; };