#include #include #include #include"demangle.h" /* Number of arguments */ int Fi_i(int bar) { return 0; } int Fi_s(short bar) {return 0; } int Fii_i(int bar, int goo) { return 0; } int Fiii_i(int bar, int goo, int hoo) { return 0; } int Fie_i(int bar, ...) { return 0; } /* Return types */ void Fv_v(void) { ; } char Fv_c(void) { return 0; } signed char Fv_Sc(void) { return 0; } unsigned char Fv_Uc(void) { return 0; } short Fv_s(void) { return 0; } unsigned short Fv_Us(void) { return 0; } int Fv_i(void) { return 0; } const int Fv_Ci(void) { return 0; } unsigned int Fv_Ui(void) { return 0; } volatile int Fv_Vi(void) { return 0; } long Fv_l(void) { return 0; } unsigned long Fv_Ul(void) { return 0; } float Fv_f(void) { return 0; } double Fv_g(void) { return 0; } long double Fv_Lg(void) { return 0; } /* Pointers */ void *Fv_Pv(void) { return 0; } void **Fv_PPv(void) { return 0; } /* References */ int& Fv_Ri(void) { static int x; return x; } /* Argument types */ int FPi_i(int *a) { return 0; } int FA10_i_i(int a[10]) { return 0; } int Fc_i(char bar) { return 0; } int Ff_i(float bar) { return 0; } int Fg_i(double bar) { return 0; } /* Function pointers */ typedef int (*x)(int); typedef int (*y)(short); int Fx_i(x fnptr) { return 0; } int Fxx_i(x fnptr, x fnptr2) { return 0; } int Fxxx_i(x fnptr, x fnptr2, x fnptr3) { return 0; } int Fxxi_i(x fnptr, x fnptr2, x fnptr3, int i) { return 0; } int Fxix_i(x fnptr, int i, x fnptr3) { return 0; } int Fxyxy_i(x fnptr, y fnptr2, x fnptr3, y fnptr4) { return 0; } /* Class methods */ class myclass; myclass::myclass(void) { myint = 0; } myclass::myclass(int x) { myint = x; } myclass::~myclass() { ; } int myclass::Fi_i(int bar) { return myint; } int myclass::Fis_i(int bar) { return bar; } void* myclass::operator new(size_t size) { void* p = malloc(size);return p; } void myclass::operator delete(void *p) {free(p);} myclass myclass::operator++() { return myclass(++myint); } myclass myclass::operator++(int) { return myclass(myint++); } /* Binary */ myclass myclass::operator+(int x) { return myclass(myint + x); } /* Assignment */ myclass& myclass::operator=(const myclass& from) { myint = from.myint; return *this; } /* test clashes */ class nested; nested::nested(void) { ; } nested::~nested() { ; } int nested::Fi_i(int bar) { return bar; } void Fmyclass_v(myclass m) { ; } void Fmxmx_v(myclass arg1, x arg2, myclass arg3, x arg4) { ; }