// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OSTREAMS_H_ #define V8_OSTREAMS_H_ #include #include #include #include "include/v8config.h" #include "src/base/macros.h" namespace v8 { namespace internal { // An abstract base class for output streams with a cut-down standard interface. class OStream { public: OStream() : hex_(false) { } virtual ~OStream() { } // For manipulators like 'os << endl' or 'os << flush', etc. OStream& operator<<(OStream& (*manipulator)(OStream& os)) { return manipulator(*this); } // Numeric conversions. OStream& operator<<(short x); // NOLINT(runtime/int) OStream& operator<<(unsigned short x); // NOLINT(runtime/int) OStream& operator<<(int x); OStream& operator<<(unsigned int x); OStream& operator<<(long x); // NOLINT(runtime/int) OStream& operator<<(unsigned long x); // NOLINT(runtime/int) OStream& operator<<(long long x); // NOLINT(runtime/int) OStream& operator<<(unsigned long long x); // NOLINT(runtime/int) OStream& operator<<(double x); OStream& operator<<(void* x); // Character output. OStream& operator<<(char x); OStream& operator<<(signed char x); OStream& operator<<(unsigned char x); OStream& operator<<(const char* s) { return write(s, strlen(s)); } OStream& put(char c) { return write(&c, 1); } // Primitive format flag handling, can be extended if needed. OStream& dec(); OStream& hex(); virtual OStream& write(const char* s, size_t n) = 0; virtual OStream& flush() = 0; private: template OStream& print(const char* format, T x); bool hex_; DISALLOW_COPY_AND_ASSIGN(OStream); }; // Some manipulators. OStream& flush(OStream& os); // NOLINT(runtime/references) OStream& endl(OStream& os); // NOLINT(runtime/references) OStream& dec(OStream& os); // NOLINT(runtime/references) OStream& hex(OStream& os); // NOLINT(runtime/references) // An output stream writing to a character buffer. class OStringStream: public OStream { public: OStringStream() : size_(0), capacity_(32), data_(allocate(capacity_)) { data_[0] = '\0'; } ~OStringStream() { deallocate(data_, capacity_); } size_t size() const { return size_; } size_t capacity() const { return capacity_; } const char* data() const { return data_; } // Internally, our character data is always 0-terminated. const char* c_str() const { return data(); } virtual OStringStream& write(const char* s, size_t n) OVERRIDE; virtual OStringStream& flush() OVERRIDE; private: // Primitive allocator interface, can be extracted if needed. static char* allocate (size_t n) { return new char[n]; } static void deallocate (char* s, size_t n) { delete[] s; } void reserve(size_t requested_capacity); size_t size_; size_t capacity_; char* data_; DISALLOW_COPY_AND_ASSIGN(OStringStream); }; // An output stream writing to a file. class OFStream: public OStream { public: explicit OFStream(FILE* f) : f_(f) { } virtual ~OFStream() { } virtual OFStream& write(const char* s, size_t n) OVERRIDE; virtual OFStream& flush() OVERRIDE; private: FILE* const f_; DISALLOW_COPY_AND_ASSIGN(OFStream); }; // Wrappers to disambiguate uint16_t and uc16. struct AsUC16 { explicit AsUC16(uint16_t v) : value(v) {} uint16_t value; }; struct AsReversiblyEscapedUC16 { explicit AsReversiblyEscapedUC16(uint16_t v) : value(v) {} uint16_t value; }; // Writes the given character to the output escaping everything outside of // printable/space ASCII range. Additionally escapes '\' making escaping // reversible. OStream& operator<<(OStream& os, const AsReversiblyEscapedUC16& c); // Writes the given character to the output escaping everything outside // of printable ASCII range. OStream& operator<<(OStream& os, const AsUC16& c); } } // namespace v8::internal #endif // V8_OSTREAMS_H_