/* //device/java/android/android/view/IWindow.aidl ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ package android.view; import android.content.res.Configuration; import android.graphics.Rect; import android.os.Bundle; import android.os.ParcelFileDescriptor; import android.view.DragEvent; import android.view.KeyEvent; import android.view.MotionEvent; /** * API back to a client window that the Window Manager uses to inform it of * interesting things happening. * * {@hide} */ oneway interface IWindow { /** * ===== NOTICE ===== * The first method must remain the first method. Scripts * and tools rely on their transaction number to work properly. */ /** * Invoked by the view server to tell a window to execute the specified * command. Any response from the receiver must be sent through the * specified file descriptor. */ void executeCommand(String command, String parameters, in ParcelFileDescriptor descriptor); void resized(in Rect frame, in Rect overscanInsets, in Rect contentInsets, in Rect visibleInsets, in Rect stableInsets, in Rect outsets, boolean reportDraw, in Configuration newConfig); void moved(int newX, int newY); void dispatchAppVisibility(boolean visible); void dispatchGetNewSurface(); /** * Tell the window that it is either gaining or losing focus. Keep it up * to date on the current state showing navigational focus (touch mode) too. */ void windowFocusChanged(boolean hasFocus, boolean inTouchMode); void closeSystemDialogs(String reason); /** * Called for wallpaper windows when their offsets change. */ void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep, boolean sync); void dispatchWallpaperCommand(String action, int x, int y, int z, in Bundle extras, boolean sync); /** * Drag/drop events */ void dispatchDragEvent(in DragEvent event); /** * System chrome visibility changes */ void dispatchSystemUiVisibilityChanged(int seq, int globalVisibility, int localValue, int localChanges); /** * The window is beginning to animate. The application should stop drawing frames until the * window is not animating anymore, indicated by being called {@link #windowEndAnimating}. * * @param remainingFrameCount how many frames the app might still draw before stopping drawing; * pass -1 to let it continue drawing */ void onAnimationStarted(int remainingFrameCount); /** * The window has ended animating. See {@link #onAnimationStarted}. */ void onAnimationStopped(); /** * Called for non-application windows when the enter animation has completed. */ void dispatchWindowShown(); }