/* * Copyright 2012, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ANDROID_LINEARALLOCATOR_H #define ANDROID_LINEARALLOCATOR_H #include #include namespace android { namespace uirenderer { /** * A memory manager that internally allocates multi-kbyte buffers for placing objects in. It avoids * the overhead of malloc when many objects are allocated. It is most useful when creating many * small objects with a similar lifetime, and doesn't add significant overhead for large * allocations. */ class LinearAllocator { public: LinearAllocator(); ~LinearAllocator(); /** * Reserves and returns a region of memory of at least size 'size', aligning as needed. * Typically this is used in an object's overridden new() method or as a replacement for malloc. * * The lifetime of the returned buffers is tied to that of the LinearAllocator. If calling * delete() on an object stored in a buffer is needed, it should be overridden to use * rewindIfLastAlloc() */ void* alloc(size_t size); /** * Allocates an instance of the template type with the default constructor * and adds it to the automatic destruction list. */ template T* alloc() { T* ret = new (*this) T; autoDestroy(ret); return ret; } /** * Adds the pointer to the tracking list to have its destructor called * when the LinearAllocator is destroyed. */ template void autoDestroy(T* addr) { if (!std::is_trivially_destructible::value) { auto dtor = [](void* addr) { ((T*)addr)->~T(); }; addToDestructionList(dtor, addr); } } /** * Attempt to deallocate the given buffer, with the LinearAllocator attempting to rewind its * state if possible. */ void rewindIfLastAlloc(void* ptr, size_t allocSize); /** * Same as rewindIfLastAlloc(void*, size_t) */ template void rewindIfLastAlloc(T* ptr) { rewindIfLastAlloc((void*)ptr, sizeof(T)); } /** * Dump memory usage statistics to the log (allocated and wasted space) */ void dumpMemoryStats(const char* prefix = ""); /** * The number of bytes used for buffers allocated in the LinearAllocator (does not count space * wasted) */ size_t usedSize() const { return mTotalAllocated - mWastedSpace; } private: LinearAllocator(const LinearAllocator& other); class Page; typedef void (*Destructor)(void* addr); struct DestructorNode { Destructor dtor; void* addr; DestructorNode* next = nullptr; }; void addToDestructionList(Destructor, void* addr); void runDestructorFor(void* addr); Page* newPage(size_t pageSize); bool fitsInCurrentPage(size_t size); void ensureNext(size_t size); void* start(Page *p); void* end(Page* p); size_t mPageSize; size_t mMaxAllocSize; void* mNext; Page* mCurrentPage; Page* mPages; DestructorNode* mDtorList = nullptr; // Memory usage tracking size_t mTotalAllocated; size_t mWastedSpace; size_t mPageCount; size_t mDedicatedPageCount; }; }; // namespace uirenderer }; // namespace android void* operator new(std::size_t size, android::uirenderer::LinearAllocator& la); #endif // ANDROID_LINEARALLOCATOR_H