/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.SystemApi; import android.os.Parcel; import android.os.Parcelable; import android.text.TextUtils; import android.util.Log; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.Collections; import java.util.HashSet; import java.util.Objects; import java.util.Set; /** * A class to encapsulate a collection of attributes describing information about an audio * stream. *

AudioAttributes supersede the notion of stream types (see for instance * {@link AudioManager#STREAM_MUSIC} or {@link AudioManager#STREAM_ALARM}) for defining the * behavior of audio playback. Attributes allow an application to specify more information than is * conveyed in a stream type by allowing the application to define: *

*

AudioAttributes are used for example in one of the {@link AudioTrack} * constructors (see {@link AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)}), * to configure a {@link MediaPlayer} * (see {@link MediaPlayer#setAudioAttributes(AudioAttributes)} or a * {@link android.app.Notification} (see {@link android.app.Notification#audioAttributes}). An * AudioAttributes instance is built through its builder, * {@link AudioAttributes.Builder}. */ public final class AudioAttributes implements Parcelable { private final static String TAG = "AudioAttributes"; /** * Content type value to use when the content type is unknown, or other than the ones defined. */ public final static int CONTENT_TYPE_UNKNOWN = 0; /** * Content type value to use when the content type is speech. */ public final static int CONTENT_TYPE_SPEECH = 1; /** * Content type value to use when the content type is music. */ public final static int CONTENT_TYPE_MUSIC = 2; /** * Content type value to use when the content type is a soundtrack, typically accompanying * a movie or TV program. */ public final static int CONTENT_TYPE_MOVIE = 3; /** * Content type value to use when the content type is a sound used to accompany a user * action, such as a beep or sound effect expressing a key click, or event, such as the * type of a sound for a bonus being received in a game. These sounds are mostly synthesized * or short Foley sounds. */ public final static int CONTENT_TYPE_SONIFICATION = 4; /** * Usage value to use when the usage is unknown. */ public final static int USAGE_UNKNOWN = 0; /** * Usage value to use when the usage is media, such as music, or movie * soundtracks. */ public final static int USAGE_MEDIA = 1; /** * Usage value to use when the usage is voice communications, such as telephony * or VoIP. */ public final static int USAGE_VOICE_COMMUNICATION = 2; /** * Usage value to use when the usage is in-call signalling, such as with * a "busy" beep, or DTMF tones. */ public final static int USAGE_VOICE_COMMUNICATION_SIGNALLING = 3; /** * Usage value to use when the usage is an alarm (e.g. wake-up alarm). */ public final static int USAGE_ALARM = 4; /** * Usage value to use when the usage is notification. See other * notification usages for more specialized uses. */ public final static int USAGE_NOTIFICATION = 5; /** * Usage value to use when the usage is telephony ringtone. */ public final static int USAGE_NOTIFICATION_RINGTONE = 6; /** * Usage value to use when the usage is a request to enter/end a * communication, such as a VoIP communication or video-conference. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7; /** * Usage value to use when the usage is notification for an "instant" * communication such as a chat, or SMS. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8; /** * Usage value to use when the usage is notification for a * non-immediate type of communication such as e-mail. */ public final static int USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9; /** * Usage value to use when the usage is to attract the user's attention, * such as a reminder or low battery warning. */ public final static int USAGE_NOTIFICATION_EVENT = 10; /** * Usage value to use when the usage is for accessibility, such as with * a screen reader. */ public final static int USAGE_ASSISTANCE_ACCESSIBILITY = 11; /** * Usage value to use when the usage is driving or navigation directions. */ public final static int USAGE_ASSISTANCE_NAVIGATION_GUIDANCE = 12; /** * Usage value to use when the usage is sonification, such as with user * interface sounds. */ public final static int USAGE_ASSISTANCE_SONIFICATION = 13; /** * Usage value to use when the usage is for game audio. */ public final static int USAGE_GAME = 14; /** * @hide * Usage value to use when feeding audio to the platform and replacing "traditional" audio * source, such as audio capture devices. */ public final static int USAGE_VIRTUAL_SOURCE = 15; /** * Flag defining a behavior where the audibility of the sound will be ensured by the system. */ public final static int FLAG_AUDIBILITY_ENFORCED = 0x1 << 0; /** * @hide * Flag defining a behavior where the playback of the sound is ensured without * degradation only when going to a secure sink. */ // FIXME not guaranteed yet // TODO add in FLAG_ALL_PUBLIC when supported and in public API public final static int FLAG_SECURE = 0x1 << 1; /** * @hide * Flag to enable when the stream is associated with SCO usage. * Internal use only for dealing with legacy STREAM_BLUETOOTH_SCO */ public final static int FLAG_SCO = 0x1 << 2; /** * @hide * Flag defining a behavior where the system ensures that the playback of the sound will * be compatible with its use as a broadcast for surrounding people and/or devices. * Ensures audibility with no or minimal post-processing applied. */ @SystemApi public final static int FLAG_BEACON = 0x1 << 3; /** * Flag requesting the use of an output stream supporting hardware A/V synchronization. */ public final static int FLAG_HW_AV_SYNC = 0x1 << 4; /** * @hide * Flag requesting capture from the source used for hardware hotword detection. * To be used with capture preset MediaRecorder.AudioSource.HOTWORD or * MediaRecorder.AudioSource.VOICE_RECOGNITION. */ @SystemApi public final static int FLAG_HW_HOTWORD = 0x1 << 5; /** * @hide * Flag requesting audible playback even under limited interruptions. */ @SystemApi public final static int FLAG_BYPASS_INTERRUPTION_POLICY = 0x1 << 6; /** * @hide * Flag requesting audible playback even when the underlying stream is muted. */ @SystemApi public final static int FLAG_BYPASS_MUTE = 0x1 << 7; private final static int FLAG_ALL = FLAG_AUDIBILITY_ENFORCED | FLAG_SECURE | FLAG_SCO | FLAG_BEACON | FLAG_HW_AV_SYNC | FLAG_HW_HOTWORD | FLAG_BYPASS_INTERRUPTION_POLICY | FLAG_BYPASS_MUTE; private final static int FLAG_ALL_PUBLIC = FLAG_AUDIBILITY_ENFORCED | FLAG_HW_AV_SYNC; private int mUsage = USAGE_UNKNOWN; private int mContentType = CONTENT_TYPE_UNKNOWN; private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID; private int mFlags = 0x0; private HashSet mTags; private String mFormattedTags; private AudioAttributes() { } /** * Return the content type. * @return one of the values that can be set in {@link Builder#setContentType(int)} */ public int getContentType() { return mContentType; } /** * Return the usage. * @return one of the values that can be set in {@link Builder#setUsage(int)} */ public int getUsage() { return mUsage; } /** * @hide * Return the capture preset. * @return one of the values that can be set in {@link Builder#setCapturePreset(int)} or a * negative value if none has been set. */ @SystemApi public int getCapturePreset() { return mSource; } /** * Return the flags. * @return a combined mask of all flags */ public int getFlags() { // only return the flags that are public return (mFlags & (FLAG_ALL_PUBLIC)); } /** * @hide * Return all the flags, even the non-public ones. * Internal use only * @return a combined mask of all flags */ @SystemApi public int getAllFlags() { return (mFlags & FLAG_ALL); } /** * @hide * Return the set of tags. * @return a read-only set of all tags stored as strings. */ public Set getTags() { return Collections.unmodifiableSet(mTags); } /** * Builder class for {@link AudioAttributes} objects. *

Here is an example where Builder is used to define the * {@link AudioAttributes} to be used by a new AudioTrack instance: * *

     * AudioTrack myTrack = new AudioTrack(
     *         new AudioAttributes.Builder()
     *             .setUsage(AudioAttributes.USAGE_MEDIA)
     *             .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
     *             .build(),
     *         myFormat, myBuffSize, AudioTrack.MODE_STREAM, mySession);
     * 
* *

By default all types of information (usage, content type, flags) conveyed by an * AudioAttributes instance are set to "unknown". Unknown information will be * interpreted as a default value that is dependent on the context of use, for instance a * {@link MediaPlayer} will use a default usage of {@link AudioAttributes#USAGE_MEDIA}. */ public static class Builder { private int mUsage = USAGE_UNKNOWN; private int mContentType = CONTENT_TYPE_UNKNOWN; private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID; private int mFlags = 0x0; private HashSet mTags = new HashSet(); /** * Constructs a new Builder with the defaults. * By default, usage and content type are respectively {@link AudioAttributes#USAGE_UNKNOWN} * and {@link AudioAttributes#CONTENT_TYPE_UNKNOWN}, and flags are 0. It is recommended to * configure the usage (with {@link #setUsage(int)}) or deriving attributes from a legacy * stream type (with {@link #setLegacyStreamType(int)}) before calling {@link #build()} * to override any default playback behavior in terms of routing and volume management. */ public Builder() { } /** * Constructs a new Builder from a given AudioAttributes * @param aa the AudioAttributes object whose data will be reused in the new Builder. */ @SuppressWarnings("unchecked") // for cloning of mTags public Builder(AudioAttributes aa) { mUsage = aa.mUsage; mContentType = aa.mContentType; mFlags = aa.mFlags; mTags = (HashSet) aa.mTags.clone(); } /** * Combines all of the attributes that have been set and return a new * {@link AudioAttributes} object. * @return a new {@link AudioAttributes} object */ @SuppressWarnings("unchecked") // for cloning of mTags public AudioAttributes build() { AudioAttributes aa = new AudioAttributes(); aa.mContentType = mContentType; aa.mUsage = mUsage; aa.mSource = mSource; aa.mFlags = mFlags; aa.mTags = (HashSet) mTags.clone(); aa.mFormattedTags = TextUtils.join(";", mTags); return aa; } /** * Sets the attribute describing what is the intended use of the the audio signal, * such as alarm or ringtone. * @param usage one of {@link AudioAttributes#USAGE_UNKNOWN}, * {@link AudioAttributes#USAGE_MEDIA}, * {@link AudioAttributes#USAGE_VOICE_COMMUNICATION}, * {@link AudioAttributes#USAGE_VOICE_COMMUNICATION_SIGNALLING}, * {@link AudioAttributes#USAGE_ALARM}, {@link AudioAttributes#USAGE_NOTIFICATION}, * {@link AudioAttributes#USAGE_NOTIFICATION_RINGTONE}, * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_REQUEST}, * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_INSTANT}, * {@link AudioAttributes#USAGE_NOTIFICATION_COMMUNICATION_DELAYED}, * {@link AudioAttributes#USAGE_NOTIFICATION_EVENT}, * {@link AudioAttributes#USAGE_ASSISTANCE_ACCESSIBILITY}, * {@link AudioAttributes#USAGE_ASSISTANCE_NAVIGATION_GUIDANCE}, * {@link AudioAttributes#USAGE_ASSISTANCE_SONIFICATION}, * {@link AudioAttributes#USAGE_GAME}. * @return the same Builder instance. */ public Builder setUsage(@AttributeUsage int usage) { switch (usage) { case USAGE_UNKNOWN: case USAGE_MEDIA: case USAGE_VOICE_COMMUNICATION: case USAGE_VOICE_COMMUNICATION_SIGNALLING: case USAGE_ALARM: case USAGE_NOTIFICATION: case USAGE_NOTIFICATION_RINGTONE: case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: case USAGE_NOTIFICATION_EVENT: case USAGE_ASSISTANCE_ACCESSIBILITY: case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: case USAGE_ASSISTANCE_SONIFICATION: case USAGE_GAME: case USAGE_VIRTUAL_SOURCE: mUsage = usage; break; default: mUsage = USAGE_UNKNOWN; } return this; } /** * Sets the attribute describing the content type of the audio signal, such as speech, * or music. * @param contentType the content type values, one of * {@link AudioAttributes#CONTENT_TYPE_MOVIE}, * {@link AudioAttributes#CONTENT_TYPE_MUSIC}, * {@link AudioAttributes#CONTENT_TYPE_SONIFICATION}, * {@link AudioAttributes#CONTENT_TYPE_SPEECH}, * {@link AudioAttributes#CONTENT_TYPE_UNKNOWN}. * @return the same Builder instance. */ public Builder setContentType(@AttributeContentType int contentType) { switch (contentType) { case CONTENT_TYPE_UNKNOWN: case CONTENT_TYPE_MOVIE: case CONTENT_TYPE_MUSIC: case CONTENT_TYPE_SONIFICATION: case CONTENT_TYPE_SPEECH: mContentType = contentType; break; default: mUsage = CONTENT_TYPE_UNKNOWN; } return this; } /** * Sets the combination of flags. * @param flags the {@link AudioAttributes#FLAG_AUDIBILITY_ENFORCED} flag. * @return the same Builder instance. */ public Builder setFlags(int flags) { flags &= AudioAttributes.FLAG_ALL; mFlags |= flags; return this; } /** * @hide * Add a custom tag stored as a string * @param tag * @return the same Builder instance. */ public Builder addTag(String tag) { mTags.add(tag); return this; } /** * Sets attributes as inferred from the legacy stream types. * Use this method when building an {@link AudioAttributes} instance to initialize some of * the attributes by information derived from a legacy stream type. * @param streamType one of {@link AudioManager#STREAM_VOICE_CALL}, * {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING}, * {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM}, * or {@link AudioManager#STREAM_NOTIFICATION}. * @return the same Builder instance. */ public Builder setLegacyStreamType(int streamType) { return setInternalLegacyStreamType(streamType); } /** * @hide * For internal framework use only, enables building from hidden stream types. * @param streamType * @return the same Builder instance. */ public Builder setInternalLegacyStreamType(int streamType) { switch(streamType) { case AudioSystem.STREAM_VOICE_CALL: mContentType = CONTENT_TYPE_SPEECH; break; case AudioSystem.STREAM_SYSTEM_ENFORCED: mFlags |= FLAG_AUDIBILITY_ENFORCED; // intended fall through, attributes in common with STREAM_SYSTEM case AudioSystem.STREAM_SYSTEM: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_RING: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_MUSIC: mContentType = CONTENT_TYPE_MUSIC; break; case AudioSystem.STREAM_ALARM: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_NOTIFICATION: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_BLUETOOTH_SCO: mContentType = CONTENT_TYPE_SPEECH; mFlags |= FLAG_SCO; break; case AudioSystem.STREAM_DTMF: mContentType = CONTENT_TYPE_SONIFICATION; break; case AudioSystem.STREAM_TTS: mContentType = CONTENT_TYPE_SPEECH; break; default: Log.e(TAG, "Invalid stream type " + streamType + " for AudioAttributes"); } mUsage = usageForLegacyStreamType(streamType); return this; } /** * @hide * Sets the capture preset. * Use this audio attributes configuration method when building an {@link AudioRecord} * instance with {@link AudioRecord#AudioRecord(AudioAttributes, AudioFormat, int)}. * @param preset one of {@link MediaRecorder.AudioSource#DEFAULT}, * {@link MediaRecorder.AudioSource#MIC}, {@link MediaRecorder.AudioSource#CAMCORDER}, * {@link MediaRecorder.AudioSource#VOICE_RECOGNITION} or * {@link MediaRecorder.AudioSource#VOICE_COMMUNICATION}. * @return the same Builder instance. */ @SystemApi public Builder setCapturePreset(int preset) { switch (preset) { case MediaRecorder.AudioSource.DEFAULT: case MediaRecorder.AudioSource.MIC: case MediaRecorder.AudioSource.CAMCORDER: case MediaRecorder.AudioSource.VOICE_RECOGNITION: case MediaRecorder.AudioSource.VOICE_COMMUNICATION: mSource = preset; break; default: Log.e(TAG, "Invalid capture preset " + preset + " for AudioAttributes"); } return this; } /** * @hide * Same as {@link #setCapturePreset(int)} but authorizes the use of HOTWORD, * REMOTE_SUBMIX and RADIO_TUNER. * @param preset * @return the same Builder instance. */ @SystemApi public Builder setInternalCapturePreset(int preset) { if ((preset == MediaRecorder.AudioSource.HOTWORD) || (preset == MediaRecorder.AudioSource.REMOTE_SUBMIX) || (preset == MediaRecorder.AudioSource.RADIO_TUNER)) { mSource = preset; } else { setCapturePreset(preset); } return this; } }; @Override public int describeContents() { return 0; } /** * @hide * Used to indicate that when parcelling, the tags should be parcelled through the flattened * formatted string, not through the array of strings. * Keep in sync with frameworks/av/media/libmediaplayerservice/MediaPlayerService.cpp * see definition of kAudioAttributesMarshallTagFlattenTags */ public final static int FLATTEN_TAGS = 0x1; /** * When adding tags for writeToParcel(Parcel, int), add them in the list of flags (| NEW_FLAG) */ private final static int ALL_PARCEL_FLAGS = FLATTEN_TAGS; @Override public void writeToParcel(Parcel dest, int flags) { dest.writeInt(mUsage); dest.writeInt(mContentType); dest.writeInt(mSource); dest.writeInt(mFlags); dest.writeInt(flags & ALL_PARCEL_FLAGS); if ((flags & FLATTEN_TAGS) == 0) { String[] tagsArray = new String[mTags.size()]; mTags.toArray(tagsArray); dest.writeStringArray(tagsArray); } else if ((flags & FLATTEN_TAGS) == FLATTEN_TAGS) { dest.writeString(mFormattedTags); } } private AudioAttributes(Parcel in) { mUsage = in.readInt(); mContentType = in.readInt(); mSource = in.readInt(); mFlags = in.readInt(); boolean hasFlattenedTags = ((in.readInt() & FLATTEN_TAGS) == FLATTEN_TAGS); mTags = new HashSet(); if (hasFlattenedTags) { mFormattedTags = new String(in.readString()); mTags.add(mFormattedTags); } else { String[] tagsArray = in.readStringArray(); for (int i = tagsArray.length - 1 ; i >= 0 ; i--) { mTags.add(tagsArray[i]); } mFormattedTags = TextUtils.join(";", mTags); } } public static final Parcelable.Creator CREATOR = new Parcelable.Creator() { /** * Rebuilds an AudioAttributes previously stored with writeToParcel(). * @param p Parcel object to read the AudioAttributes from * @return a new AudioAttributes created from the data in the parcel */ public AudioAttributes createFromParcel(Parcel p) { return new AudioAttributes(p); } public AudioAttributes[] newArray(int size) { return new AudioAttributes[size]; } }; @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; AudioAttributes that = (AudioAttributes) o; return ((mContentType == that.mContentType) && (mFlags == that.mFlags) && (mSource == that.mSource) && (mUsage == that.mUsage) //mFormattedTags is never null due to assignment in Builder or unmarshalling && (mFormattedTags.equals(that.mFormattedTags))); } @Override public int hashCode() { return Objects.hash(mContentType, mFlags, mSource, mUsage, mFormattedTags); } @Override public String toString () { return new String("AudioAttributes:" + " usage=" + mUsage + " content=" + mContentType + " flags=0x" + Integer.toHexString(mFlags).toUpperCase() + " tags=" + mFormattedTags); } /** @hide */ public String usageToString() { return usageToString(mUsage); } /** @hide */ public static String usageToString(int usage) { switch(usage) { case USAGE_UNKNOWN: return new String("USAGE_UNKNOWN"); case USAGE_MEDIA: return new String("USAGE_MEDIA"); case USAGE_VOICE_COMMUNICATION: return new String("USAGE_VOICE_COMMUNICATION"); case USAGE_VOICE_COMMUNICATION_SIGNALLING: return new String("USAGE_VOICE_COMMUNICATION"); case USAGE_ALARM: return new String("USAGE_ALARM"); case USAGE_NOTIFICATION: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_RINGTONE: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: return new String("USAGE_NOTIFICATION"); case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: return new String("USAGE_NOTIFICATION_COMMUNICATION_INSTANT"); case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: return new String("USAGE_NOTIFICATION_COMMUNICATION_DELAYED"); case USAGE_NOTIFICATION_EVENT: return new String("USAGE_NOTIFICATION_EVENT"); case USAGE_ASSISTANCE_ACCESSIBILITY: return new String("USAGE_ASSISTANCE_ACCESSIBILITY"); case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return new String("USAGE_ASSISTANCE_NAVIGATION_GUIDANCE"); case USAGE_ASSISTANCE_SONIFICATION: return new String("USAGE_ASSISTANCE_SONIFICATION"); case USAGE_GAME: return new String("USAGE_GAME"); default: return new String("unknown usage " + usage); } } /** @hide */ public static int usageForLegacyStreamType(int streamType) { switch(streamType) { case AudioSystem.STREAM_VOICE_CALL: return USAGE_VOICE_COMMUNICATION; case AudioSystem.STREAM_SYSTEM_ENFORCED: case AudioSystem.STREAM_SYSTEM: return USAGE_ASSISTANCE_SONIFICATION; case AudioSystem.STREAM_RING: return USAGE_NOTIFICATION_RINGTONE; case AudioSystem.STREAM_MUSIC: return USAGE_MEDIA; case AudioSystem.STREAM_ALARM: return USAGE_ALARM; case AudioSystem.STREAM_NOTIFICATION: return USAGE_NOTIFICATION; case AudioSystem.STREAM_BLUETOOTH_SCO: return USAGE_VOICE_COMMUNICATION; case AudioSystem.STREAM_DTMF: return USAGE_VOICE_COMMUNICATION_SIGNALLING; case AudioSystem.STREAM_TTS: return USAGE_ASSISTANCE_ACCESSIBILITY; default: return USAGE_UNKNOWN; } } /** * @hide * CANDIDATE FOR PUBLIC (or at least SYSTEM) API * Returns the stream type matching the given attributes for volume control. * Use this method to derive the stream type needed to configure the volume * control slider in an {@link Activity} with {@link Activity#setVolumeControlStream(int)}. *
Do not use this method to set the stream type on an audio player object * (e.g. {@link AudioTrack}, {@link MediaPlayer}), use AudioAttributes instead. * @param aa non-null AudioAttributes. * @return a valid stream type for Activity or stream volume control that matches * the attributes, or {@link AudioManager#USE_DEFAULT_STREAM_TYPE} if there isn't a direct * match. Note that USE_DEFAULT_STREAM_TYPE is not a valid value * for {@link AudioManager#setStreamVolume(int, int, int)}. */ public static int getVolumeControlStream(@NonNull AudioAttributes aa) { if (aa == null) { throw new IllegalArgumentException("Invalid null audio attributes"); } return toVolumeStreamType(true /*fromGetVolumeControlStream*/, aa); } /** * @hide * Only use to get which stream type should be used for volume control, NOT for audio playback * (all audio playback APIs are supposed to take AudioAttributes as input parameters) * @param aa non-null AudioAttributes. * @return a valid stream type for volume control that matches the attributes. */ public static int toLegacyStreamType(@NonNull AudioAttributes aa) { return toVolumeStreamType(false /*fromGetVolumeControlStream*/, aa); } private static int toVolumeStreamType(boolean fromGetVolumeControlStream, AudioAttributes aa) { // flags to stream type mapping if ((aa.getFlags() & FLAG_AUDIBILITY_ENFORCED) == FLAG_AUDIBILITY_ENFORCED) { return fromGetVolumeControlStream ? AudioSystem.STREAM_SYSTEM : AudioSystem.STREAM_SYSTEM_ENFORCED; } if ((aa.getFlags() & FLAG_SCO) == FLAG_SCO) { return fromGetVolumeControlStream ? AudioSystem.STREAM_VOICE_CALL : AudioSystem.STREAM_BLUETOOTH_SCO; } // usage to stream type mapping switch (aa.getUsage()) { case USAGE_MEDIA: case USAGE_GAME: case USAGE_ASSISTANCE_ACCESSIBILITY: case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return AudioSystem.STREAM_MUSIC; case USAGE_ASSISTANCE_SONIFICATION: return AudioSystem.STREAM_SYSTEM; case USAGE_VOICE_COMMUNICATION: return AudioSystem.STREAM_VOICE_CALL; case USAGE_VOICE_COMMUNICATION_SIGNALLING: return fromGetVolumeControlStream ? AudioSystem.STREAM_VOICE_CALL : AudioSystem.STREAM_DTMF; case USAGE_ALARM: return AudioSystem.STREAM_ALARM; case USAGE_NOTIFICATION_RINGTONE: return AudioSystem.STREAM_RING; case USAGE_NOTIFICATION: case USAGE_NOTIFICATION_COMMUNICATION_REQUEST: case USAGE_NOTIFICATION_COMMUNICATION_INSTANT: case USAGE_NOTIFICATION_COMMUNICATION_DELAYED: case USAGE_NOTIFICATION_EVENT: return AudioSystem.STREAM_NOTIFICATION; case USAGE_UNKNOWN: return fromGetVolumeControlStream ? AudioManager.USE_DEFAULT_STREAM_TYPE : AudioSystem.STREAM_MUSIC; default: if (fromGetVolumeControlStream) { throw new IllegalArgumentException("Unknown usage value " + aa.getUsage() + " in audio attributes"); } else { return AudioSystem.STREAM_MUSIC; } } } /** @hide */ @IntDef({ USAGE_UNKNOWN, USAGE_MEDIA, USAGE_VOICE_COMMUNICATION, USAGE_VOICE_COMMUNICATION_SIGNALLING, USAGE_ALARM, USAGE_NOTIFICATION, USAGE_NOTIFICATION_RINGTONE, USAGE_NOTIFICATION_COMMUNICATION_REQUEST, USAGE_NOTIFICATION_COMMUNICATION_INSTANT, USAGE_NOTIFICATION_COMMUNICATION_DELAYED, USAGE_NOTIFICATION_EVENT, USAGE_ASSISTANCE_ACCESSIBILITY, USAGE_ASSISTANCE_NAVIGATION_GUIDANCE, USAGE_ASSISTANCE_SONIFICATION, USAGE_GAME }) @Retention(RetentionPolicy.SOURCE) public @interface AttributeUsage {} /** @hide */ @IntDef({ CONTENT_TYPE_UNKNOWN, CONTENT_TYPE_SPEECH, CONTENT_TYPE_MUSIC, CONTENT_TYPE_MOVIE, CONTENT_TYPE_SONIFICATION }) @Retention(RetentionPolicy.SOURCE) public @interface AttributeContentType {} }